Space Engineers
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VRage.Game.ModAPI.MyDamageInformation Struct Reference

This structure contains all information about damage being done. More...

Public Member Functions

 MyDamageInformation (bool isDeformation, float amount, MyStringHash type, long attackerId)
 

Public Attributes

bool IsDeformation
 
float Amount
 
MyStringHash Type
 
long AttackerId
 

Detailed Description

This structure contains all information about damage being done.

Definition at line 11 of file MyDamageInformation.cs.

Constructor & Destructor Documentation

VRage.Game.ModAPI.MyDamageInformation.MyDamageInformation ( bool  isDeformation,
float  amount,
MyStringHash  type,
long  attackerId 
)
inline

Definition at line 13 of file MyDamageInformation.cs.

Member Data Documentation

float VRage.Game.ModAPI.MyDamageInformation.Amount

Definition at line 25 of file MyDamageInformation.cs.

long VRage.Game.ModAPI.MyDamageInformation.AttackerId

Definition at line 31 of file MyDamageInformation.cs.

bool VRage.Game.ModAPI.MyDamageInformation.IsDeformation

Definition at line 22 of file MyDamageInformation.cs.

MyStringHash VRage.Game.ModAPI.MyDamageInformation.Type

Definition at line 28 of file MyDamageInformation.cs.


The documentation for this struct was generated from the following file: