Space Engineers
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This structure contains all information about damage being done. More...
Public Member Functions | |
MyDamageInformation (bool isDeformation, float amount, MyStringHash type, long attackerId) | |
Public Attributes | |
bool | IsDeformation |
float | Amount |
MyStringHash | Type |
long | AttackerId |
This structure contains all information about damage being done.
Definition at line 11 of file MyDamageInformation.cs.
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inline |
Definition at line 13 of file MyDamageInformation.cs.
float VRage.Game.ModAPI.MyDamageInformation.Amount |
Definition at line 25 of file MyDamageInformation.cs.
long VRage.Game.ModAPI.MyDamageInformation.AttackerId |
Definition at line 31 of file MyDamageInformation.cs.
bool VRage.Game.ModAPI.MyDamageInformation.IsDeformation |
Definition at line 22 of file MyDamageInformation.cs.
MyStringHash VRage.Game.ModAPI.MyDamageInformation.Type |
Definition at line 28 of file MyDamageInformation.cs.