Space Engineers
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Public Member Functions | |
MyPhysicalInventoryItem (MyFixedPoint amount, MyObjectBuilder_PhysicalObject content, float scale=1) | |
MyPhysicalInventoryItem (MyObjectBuilder_InventoryItem item) | |
MyObjectBuilder_InventoryItem | GetObjectBuilder () |
override string | ToString () |
Public Attributes | |
MyFixedPoint | Amount |
float | Scale |
MyObjectBuilder_PhysicalObject | Content |
uint | ItemId |
Properties | |
VRage.MyFixedPoint ModAPI.Ingame.IMyInventoryItem. | Amount [get, set] |
float ModAPI.Ingame.IMyInventoryItem. | Scale [get, set] |
VRage.ObjectBuilders.MyObjectBuilder_Base ModAPI.Ingame.IMyInventoryItem. | Content [get, set] |
uint ModAPI.Ingame.IMyInventoryItem. | ItemId [get, set] |
Properties inherited from VRage.Game.ModAPI.Ingame.IMyInventoryItem | |
VRage.MyFixedPoint | Amount [get, set] |
float | Scale [get, set] |
MyObjectBuilder_Base | Content [get, set] |
uint | ItemId [get, set] |
Definition at line 6 of file MyPhysicalInventoryItem.cs.
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inline |
Definition at line 16 of file MyPhysicalInventoryItem.cs.
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inline |
Definition at line 25 of file MyPhysicalInventoryItem.cs.
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inline |
Definition at line 34 of file MyPhysicalInventoryItem.cs.
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inline |
Definition at line 46 of file MyPhysicalInventoryItem.cs.
MyFixedPoint VRage.Game.Entity.MyPhysicalInventoryItem.Amount |
Definition at line 8 of file MyPhysicalInventoryItem.cs.
MyObjectBuilder_PhysicalObject VRage.Game.Entity.MyPhysicalInventoryItem.Content |
Definition at line 12 of file MyPhysicalInventoryItem.cs.
uint VRage.Game.Entity.MyPhysicalInventoryItem.ItemId |
Definition at line 14 of file MyPhysicalInventoryItem.cs.
float VRage.Game.Entity.MyPhysicalInventoryItem.Scale |
Definition at line 9 of file MyPhysicalInventoryItem.cs.
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getset |
Definition at line 10 of file MyInventoryItem_ModAPI.cs.
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getset |
Definition at line 34 of file MyInventoryItem_ModAPI.cs.
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getset |
Definition at line 47 of file MyInventoryItem_ModAPI.cs.
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getset |
Definition at line 22 of file MyInventoryItem_ModAPI.cs.