Space Engineers
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Public Member Functions | |
void | Init (int elementsCount) |
void | Fill (int bufferOffset, MyInstanceComponent instance, MyLod lod, int multiTransformI, int instanceMaterialOffsetInData, MyInstanceLodState state, float stateData) |
Definition at line 201 of file MyRenderPass.cs.
void VRage.Render11.GeometryStage2.Rendering.IDrawableGroupStrategy.Fill | ( | int | bufferOffset, |
MyInstanceComponent | instance, | ||
MyLod | lod, | ||
int | multiTransformI, | ||
int | instanceMaterialOffsetInData, | ||
MyInstanceLodState | state, | ||
float | stateData | ||
) |
void VRage.Render11.GeometryStage2.Rendering.IDrawableGroupStrategy.Init | ( | int | elementsCount | ) |