Space Engineers
VRage.Game.ModAPI.Ingame.IMyInventory Member List

This is the complete list of members for VRage.Game.ModAPI.Ingame.IMyInventory, including all inherited members.

CanItemsBeAdded(VRage.MyFixedPoint amount, SerializableDefinitionId contentId)VRage.Game.ModAPI.Ingame.IMyInventory
ContainItems(VRage.MyFixedPoint amount, MyObjectBuilder_PhysicalObject ob)VRage.Game.ModAPI.Ingame.IMyInventory
CurrentMassVRage.Game.ModAPI.Ingame.IMyInventory
CurrentVolumeVRage.Game.ModAPI.Ingame.IMyInventory
FindItem(SerializableDefinitionId contentId)VRage.Game.ModAPI.Ingame.IMyInventory
GetItemAmount(SerializableDefinitionId contentId, MyItemFlags flags=MyItemFlags.None)VRage.Game.ModAPI.Ingame.IMyInventory
GetItemByID(uint id)VRage.Game.ModAPI.Ingame.IMyInventory
GetItems()VRage.Game.ModAPI.Ingame.IMyInventory
IsConnectedTo(IMyInventory dst)VRage.Game.ModAPI.Ingame.IMyInventory
IsFullVRage.Game.ModAPI.Ingame.IMyInventory
IsItemAt(int position)VRage.Game.ModAPI.Ingame.IMyInventory
MaxVolumeVRage.Game.ModAPI.Ingame.IMyInventory
OwnerVRage.Game.ModAPI.Ingame.IMyInventory
SizeVRage.Game.ModAPI.Ingame.IMyInventory
TransferItemFrom(IMyInventory sourceInventory, int sourceItemIndex, int?targetItemIndex=null, bool?stackIfPossible=null, VRage.MyFixedPoint?amount=null)VRage.Game.ModAPI.Ingame.IMyInventory
TransferItemTo(IMyInventory dst, int sourceItemIndex, int?targetItemIndex=null, bool?stackIfPossible=null, VRage.MyFixedPoint?amount=null)VRage.Game.ModAPI.Ingame.IMyInventory