Space Engineers
|
Public Member Functions | |
bool | WritePublicText (string value, bool append=false) |
string | GetPublicText () |
bool | WritePublicTitle (string value, bool append=false) |
string | GetPublicTitle () |
bool | WritePrivateText (string value, bool append=false) |
string | GetPrivateText () |
bool | WritePrivateTitle (string value, bool append=false) |
string | GetPrivateTitle () |
void | AddImageToSelection (string id, bool checkExistence=false) |
void | AddImagesToSelection (List< string > ids, bool checkExistence=false) |
void | RemoveImageFromSelection (string id, bool removeDuplicates=false) |
void | RemoveImagesFromSelection (List< string > ids, bool removeDuplicates=false) |
void | ClearImagesFromSelection () |
void | GetSelectedImages (List< string > output) |
Outputs the selected image ids to the specified list. More... | |
void | ShowPublicTextOnScreen () |
void | ShowPrivateTextOnScreen () |
void | ShowTextureOnScreen () |
void | SetShowOnScreen (ShowTextOnScreenFlag set) |
![]() | |
void | RequestEnable (bool enable) |
void | RequestEnable (bool enable) |
![]() | |
bool | HasLocalPlayerAccess () |
bool | HasPlayerAccess (long playerId) |
void | SetCustomName (string text) |
void | SetCustomName (StringBuilder text) |
void | GetActions (List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
void | SearchActionsOfName (string name, List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
Sandbox.ModAPI.Interfaces.ITerminalAction | GetActionWithName (string name) |
Sandbox.ModAPI.Interfaces.ITerminalProperty | GetProperty (string id) |
void | GetProperties (List< Sandbox.ModAPI.Interfaces.ITerminalProperty > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalProperty, bool > collect=null) |
bool | HasLocalPlayerAccess () |
bool | HasPlayerAccess (long playerId) |
void | RequestShowOnHUD (bool enable) |
void | SetCustomName (string text) |
void | SetCustomName (StringBuilder text) |
void | GetActions (List< Sandbox.ModAPI.Interfaces.ITerminalAction > resultList, Func< Sandbox.ModAPI.Interfaces.ITerminalAction, bool > collect=null) |
![]() | |
string | GetOwnerFactionTag () |
Sandbox.Common.MyRelationsBetweenPlayerAndBlock | GetPlayerRelationToOwner () |
Sandbox.Common.MyRelationsBetweenPlayerAndBlock | GetUserRelationToOwner (long playerId) |
void | UpdateIsWorking () |
void | UpdateVisual () |
Properties | |
string | CurrentlyShownImage [get] |
The image that is currently shown on the screen. More... | |
ShowTextOnScreenFlag | ShowOnScreen [get] |
Indicates what should be shown on the screen, none being an image. More... | |
bool | ShowText [get] |
Returns true if the ShowOnScreen flag is set to either PUBLIC or PRIVATE More... | |
![]() | |
bool | Enabled [get] |
![]() | |
string | CustomName [get] |
string | CustomNameWithFaction [get] |
string | DetailedInfo [get] |
string | CustomInfo [get] |
string | CustomData [get, set] |
Gets or sets the Custom Data string. NOTE: Only use this for user input. For storing large mod configs, create your own MyModStorageComponent More... | |
bool | ShowOnHUD [get] |
![]() | |
Sandbox.Common.ObjectBuilders.Definitions.SerializableDefinitionId | BlockDefinition [get] |
bool | CheckConnectionAllowed [get] |
IMyCubeGrid | CubeGrid [get] |
String | DefinitionDisplayNameText [get] |
float | DisassembleRatio [get] |
String | DisplayNameText [get] |
bool | IsBeingHacked [get] |
bool | IsFunctional [get] |
bool | IsWorking [get] |
VRageMath.Vector3I | Max [get] |
VRageMath.Vector3I | Min [get] |
int | NumberInGrid [get] |
VRageMath.MyBlockOrientation | Orientation [get] |
long | OwnerId [get] |
VRageMath.Vector3I | Position [get] |
Additional Inherited Members | |
![]() | |
Action< IMyTerminalBlock > | EnabledChanged |
![]() | |
Action< IMyTerminalBlock > | CustomNameChanged |
Action< IMyTerminalBlock > | OwnershipChanged |
Action< IMyTerminalBlock > | PropertiesChanged |
Action< IMyTerminalBlock > | ShowOnHUDChanged |
Action< IMyTerminalBlock > | VisibilityChanged |
![]() | |
Action< IMyCubeBlock > | IsWorkingChanged |
Definition at line 9 of file IMyTextPanel.cs.
void Sandbox.ModAPI.Ingame.IMyTextPanel.AddImagesToSelection | ( | List< string > | ids, |
bool | checkExistence = false |
||
) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.AddImageToSelection | ( | string | id, |
bool | checkExistence = false |
||
) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.ClearImagesFromSelection | ( | ) |
string Sandbox.ModAPI.Ingame.IMyTextPanel.GetPrivateText | ( | ) |
string Sandbox.ModAPI.Ingame.IMyTextPanel.GetPrivateTitle | ( | ) |
string Sandbox.ModAPI.Ingame.IMyTextPanel.GetPublicText | ( | ) |
string Sandbox.ModAPI.Ingame.IMyTextPanel.GetPublicTitle | ( | ) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.GetSelectedImages | ( | List< string > | output | ) |
Outputs the selected image ids to the specified list.
NOTE: List is not cleared internally.
output |
void Sandbox.ModAPI.Ingame.IMyTextPanel.RemoveImageFromSelection | ( | string | id, |
bool | removeDuplicates = false |
||
) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.RemoveImagesFromSelection | ( | List< string > | ids, |
bool | removeDuplicates = false |
||
) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.SetShowOnScreen | ( | ShowTextOnScreenFlag | set | ) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.ShowPrivateTextOnScreen | ( | ) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.ShowPublicTextOnScreen | ( | ) |
void Sandbox.ModAPI.Ingame.IMyTextPanel.ShowTextureOnScreen | ( | ) |
bool Sandbox.ModAPI.Ingame.IMyTextPanel.WritePrivateText | ( | string | value, |
bool | append = false |
||
) |
bool Sandbox.ModAPI.Ingame.IMyTextPanel.WritePrivateTitle | ( | string | value, |
bool | append = false |
||
) |
bool Sandbox.ModAPI.Ingame.IMyTextPanel.WritePublicText | ( | string | value, |
bool | append = false |
||
) |
bool Sandbox.ModAPI.Ingame.IMyTextPanel.WritePublicTitle | ( | string | value, |
bool | append = false |
||
) |
|
get |
The image that is currently shown on the screen.
Returns NULL if there are no images selected OR the screen is in text mode.
Definition at line 48 of file IMyTextPanel.cs.
|
get |
Indicates what should be shown on the screen, none being an image.
Definition at line 59 of file IMyTextPanel.cs.
|
get |
Returns true if the ShowOnScreen flag is set to either PUBLIC or PRIVATE
Definition at line 64 of file IMyTextPanel.cs.