Space Engineers
Enumerations
Package VRage.Game.GUI.TextPanel

Enumerations

enum  TextPanelAccessFlag : byte {
  TextPanelAccessFlag.NONE = 0, TextPanelAccessFlag.READ_FACTION = (1 << 1), TextPanelAccessFlag.WRITE_FACTION = (1 << 2), TextPanelAccessFlag.READ_AND_WRITE_FACTION = (READ_FACTION | WRITE_FACTION),
  TextPanelAccessFlag.READ_ENEMY = (1 << 3), TextPanelAccessFlag.WRITE_ENEMY = (1 << 4), TextPanelAccessFlag.READ_ALL = READ_ENEMY | READ_FACTION, TextPanelAccessFlag.WRITE_ALL = WRITE_ENEMY | WRITE_FACTION,
  TextPanelAccessFlag.READ_AND_WRITE_ALL = (READ_ALL | WRITE_ALL)
}
 
enum  ShowTextOnScreenFlag : byte { ShowTextOnScreenFlag.NONE = 0, ShowTextOnScreenFlag.PUBLIC = (1 << 1), ShowTextOnScreenFlag.PRIVATE = (1 << 2) }
 

Enumeration Type Documentation

Enumerator
NONE 
PUBLIC 
PRIVATE 

Definition at line 23 of file TextPanelEnums.cs.

Enumerator
NONE 
READ_FACTION 
WRITE_FACTION 
READ_AND_WRITE_FACTION 
READ_ENEMY 
WRITE_ENEMY 
READ_ALL 
WRITE_ALL 
READ_AND_WRITE_ALL 

Definition at line 9 of file TextPanelEnums.cs.