Space Engineers
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Public Types | |
enum | Direction : byte { Direction.Forward = 0, Direction.Backward = 1, Direction.Left = 2, Direction.Right = 3, Direction.Up = 4, Direction.Down = 5 } |
enum | DirectionFlags : byte { DirectionFlags.Forward = 1 << (int)Direction.Forward, DirectionFlags.Backward = 1 << (int)Direction.Backward, DirectionFlags.Left = 1 << (int)Direction.Left, DirectionFlags.Right = 1 << (int)Direction.Right, DirectionFlags.Up = 1 << (int)Direction.Up, DirectionFlags.Down = 1 << (int)Direction.Down, DirectionFlags.All = Forward | Backward | Left | Right | Up | Down } |
enum | Axis : byte { Axis.ForwardBackward = 0, Axis.LeftRight = 1, Axis.UpDown = 2 } |
Static Public Attributes | |
static readonly Direction[] | EnumDirections |
static readonly Vector3[] | Directions |
static readonly Vector3I[] | IntDirections |
Definition at line 10 of file Base6Directions.cs.
enum VRageMath.Base6Directions.Axis : byte |
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ForwardBackward | |
LeftRight | |
UpDown |
Definition at line 38 of file Base6Directions.cs.
enum VRageMath.Base6Directions.Direction : byte |
Enumerator | |
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Forward | |
Backward | |
Left | |
Right | |
Up | |
Down |
Definition at line 16 of file Base6Directions.cs.
enum VRageMath.Base6Directions.DirectionFlags : byte |
Enumerator | |
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Forward | |
Backward | |
Left | |
Right | |
Up | |
Down | |
All |
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