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VRageMath
Base6Directions
VRageMath.Base6Directions Member List
This is the complete list of members for
VRageMath.Base6Directions
, including all inherited members.
Axis
enum name
VRageMath.Base6Directions
Direction
enum name
VRageMath.Base6Directions
DirectionFlags
enum name
VRageMath.Base6Directions
Directions
VRageMath.Base6Directions
static
EnumDirections
VRageMath.Base6Directions
static
GetAxis
(Direction direction)
VRageMath.Base6Directions
inline
static
GetBaseAxisDirection
(Axis axis)
VRageMath.Base6Directions
inline
static
GetClosestDirection
(Vector3 vec)
VRageMath.Base6Directions
inline
static
GetClosestDirection
(ref Vector3 vec)
VRageMath.Base6Directions
inline
static
GetCross
(Direction dir1, Direction dir2)
VRageMath.Base6Directions
inline
static
GetDirection
(Vector3 vec)
VRageMath.Base6Directions
inline
static
GetDirection
(ref Vector3 vec)
VRageMath.Base6Directions
inline
static
GetDirection
(Vector3I vec)
VRageMath.Base6Directions
inline
static
GetDirection
(ref Vector3I vec)
VRageMath.Base6Directions
inline
static
GetDirectionFlag
(Direction dir)
VRageMath.Base6Directions
inline
static
GetDirectionInAxis
(Vector3 vec, Axis axis)
VRageMath.Base6Directions
inline
static
GetDirectionInAxis
(ref Vector3 vec, Axis axis)
VRageMath.Base6Directions
inline
static
GetFlippedDirection
(Direction toFlip)
VRageMath.Base6Directions
inline
static
GetForward
(Quaternion rot)
VRageMath.Base6Directions
inline
static
GetForward
(ref Quaternion rot)
VRageMath.Base6Directions
inline
static
GetForward
(ref Matrix rotation)
VRageMath.Base6Directions
inline
static
GetIntVector
(int direction)
VRageMath.Base6Directions
inline
static
GetIntVector
(Direction dir)
VRageMath.Base6Directions
inline
static
GetLeft
(Direction up, Direction forward)
VRageMath.Base6Directions
inline
static
GetOppositeDirection
(Direction dir)
VRageMath.Base6Directions
inline
static
GetOrientation
(Direction forward, Direction up)
VRageMath.Base6Directions
inline
static
GetPerpendicular
(Direction dir)
VRageMath.Base6Directions
inline
static
GetUp
(Quaternion rot)
VRageMath.Base6Directions
inline
static
GetUp
(ref Quaternion rot)
VRageMath.Base6Directions
inline
static
GetUp
(ref Matrix rotation)
VRageMath.Base6Directions
inline
static
GetVector
(int direction)
VRageMath.Base6Directions
inline
static
GetVector
(Direction dir)
VRageMath.Base6Directions
inline
static
GetVector
(Direction dir, out Vector3 result)
VRageMath.Base6Directions
inline
static
IntDirections
VRageMath.Base6Directions
static
IsBaseDirection
(ref Vector3 vec)
VRageMath.Base6Directions
inline
static
IsBaseDirection
(Vector3 vec)
VRageMath.Base6Directions
inline
static
IsBaseDirection
(ref Vector3I vec)
VRageMath.Base6Directions
inline
static
IsValidBlockOrientation
(Direction forward, Direction up)
VRageMath.Base6Directions
inline
static
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