Space Engineers
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Public Attributes | |
float | BranchesStartHeight = 0.0f |
float | HitPoints = 100.0f |
string | CutEffect |
string | FallSound |
string | BreakSound |
Public Attributes inherited from VRage.Game.MyObjectBuilder_PhysicalModelDefinition | |
string | Model |
string | PhysicalMaterial |
float | Mass = 0 |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_TreeDefinition.cs.
float VRage.ObjectBuilders.Definitions.MyObjectBuilder_TreeDefinition.BranchesStartHeight = 0.0f |
Definition at line 13 of file MyObjectBuilder_TreeDefinition.cs.
string VRage.ObjectBuilders.Definitions.MyObjectBuilder_TreeDefinition.BreakSound |
Definition at line 25 of file MyObjectBuilder_TreeDefinition.cs.
string VRage.ObjectBuilders.Definitions.MyObjectBuilder_TreeDefinition.CutEffect |
Definition at line 19 of file MyObjectBuilder_TreeDefinition.cs.
string VRage.ObjectBuilders.Definitions.MyObjectBuilder_TreeDefinition.FallSound |
Definition at line 22 of file MyObjectBuilder_TreeDefinition.cs.
float VRage.ObjectBuilders.Definitions.MyObjectBuilder_TreeDefinition.HitPoints = 100.0f |
Definition at line 16 of file MyObjectBuilder_TreeDefinition.cs.