VRage.Input.MyGuiLocalizedKeyboardState.MyGuiLocalizedKeyboardState |
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void VRage.Input.MyGuiLocalizedKeyboardState.ClearStates |
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MyKeyboardState VRage.Input.MyGuiLocalizedKeyboardState.GetActualKeyboardState |
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void VRage.Input.MyGuiLocalizedKeyboardState.GetActualPressedKeys |
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List< MyKeys > |
keys | ) |
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MyKeyboardState VRage.Input.MyGuiLocalizedKeyboardState.GetPreviousKeyboardState |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsAnyKeyPressed |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsKeyDown |
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MyKeys |
key, |
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bool |
isLocalKey |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsKeyDown |
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MyKeys |
key | ) |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsKeyUp |
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MyKeys |
key, |
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bool |
isLocalKey |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsKeyUp |
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MyKeys |
key | ) |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsPreviousKeyDown |
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MyKeys |
key, |
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bool |
isLocalKey |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsPreviousKeyDown |
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MyKeys |
key | ) |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsPreviousKeyUp |
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MyKeys |
key, |
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bool |
isLocalKey |
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bool VRage.Input.MyGuiLocalizedKeyboardState.IsPreviousKeyUp |
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MyKeys |
key | ) |
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static MyKeys VRage.Input.MyGuiLocalizedKeyboardState.LocalToUSEnglish |
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MyKeys |
key | ) |
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inlinestatic |
void VRage.Input.MyGuiLocalizedKeyboardState.SetKey |
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MyKeys |
key, |
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bool |
value |
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void VRage.Input.MyGuiLocalizedKeyboardState.UpdateStates |
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void VRage.Input.MyGuiLocalizedKeyboardState.UpdateStatesFromSnapshot |
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MyKeyboardState |
state | ) |
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static MyKeys VRage.Input.MyGuiLocalizedKeyboardState.USEnglishToLocal |
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MyKeys |
key | ) |
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inlinestatic |
The documentation for this class was generated from the following file: