Space Engineers
Public Member Functions | Static Public Member Functions | Public Attributes | List of all members
VRage.Input.MyKeyboardState Struct Reference

Public Member Functions

void GetPressedKeys (List< MyKeys > keys)
 
bool IsAnyKeyPressed ()
 
void SetKey (MyKeys key, bool value)
 
bool IsKeyDown (MyKeys key)
 
bool IsKeyUp (MyKeys key)
 

Static Public Member Functions

static MyKeyboardState FromBuffer (MyKeyboardBuffer buffer)
 

Public Attributes

MyKeyboardBuffer m_buffer
 

Detailed Description

Definition at line 7 of file MyKeyboardState.cs.

Member Function Documentation

static MyKeyboardState VRage.Input.MyKeyboardState.FromBuffer ( MyKeyboardBuffer  buffer)
inlinestatic

Definition at line 32 of file MyKeyboardState.cs.

void VRage.Input.MyKeyboardState.GetPressedKeys ( List< MyKeys keys)
inline

Definition at line 11 of file MyKeyboardState.cs.

bool VRage.Input.MyKeyboardState.IsAnyKeyPressed ( )
inline

Definition at line 22 of file MyKeyboardState.cs.

bool VRage.Input.MyKeyboardState.IsKeyDown ( MyKeys  key)
inline

Definition at line 37 of file MyKeyboardState.cs.

bool VRage.Input.MyKeyboardState.IsKeyUp ( MyKeys  key)
inline

Definition at line 42 of file MyKeyboardState.cs.

void VRage.Input.MyKeyboardState.SetKey ( MyKeys  key,
bool  value 
)
inline

Definition at line 27 of file MyKeyboardState.cs.

Member Data Documentation

MyKeyboardBuffer VRage.Input.MyKeyboardState.m_buffer

Definition at line 9 of file MyKeyboardState.cs.


The documentation for this struct was generated from the following file: