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Space Engineers
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Public Member Functions | |
| delegate void | CursorStateChanged (int transitionId, MyStateMachineNode node, MyStateMachine stateMachine) |
| MyStateMachineCursor (MyStateMachineNode node, MyStateMachine stateMachine) | |
| void | FollowTransition (MyStateMachineTransition transition) |
Public Attributes | |
| readonly int | Id |
Properties | |
| MyStateMachineNode | Node [get, set] |
| int | LastTransitionTakenId [get] |
| MyStateMachine | StateMachine [get] |
Events | |
| CursorStateChanged | OnCursorStateChanged |
Definition at line 6 of file MyStateMachineCursor.cs.
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inline |
Definition at line 33 of file MyStateMachineCursor.cs.
| delegate void VRage.Generics.MyStateMachineCursor.CursorStateChanged | ( | int | transitionId, |
| MyStateMachineNode | node, | ||
| MyStateMachine | stateMachine | ||
| ) |
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inline |
Definition at line 56 of file MyStateMachineCursor.cs.
| readonly int VRage.Generics.MyStateMachineCursor.Id |
Definition at line 16 of file MyStateMachineCursor.cs.
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get |
Definition at line 26 of file MyStateMachineCursor.cs.
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getset |
Definition at line 21 of file MyStateMachineCursor.cs.
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get |
Definition at line 44 of file MyStateMachineCursor.cs.
| CursorStateChanged VRage.Generics.MyStateMachineCursor.OnCursorStateChanged |
Definition at line 30 of file MyStateMachineCursor.cs.
1.8.8