Definition at line 3 of file MyObjectiveLogicScript.cs.
void VRage.Game.VisualScripting.MyObjectiveLogicScript.Complete |
( |
string |
transitionName = "Completed" | ) |
|
|
inline |
virtual void VRage.Game.VisualScripting.MyObjectiveLogicScript.Deserialize |
( |
| ) |
|
|
inlinevirtual |
virtual void VRage.Game.VisualScripting.MyObjectiveLogicScript.Dispose |
( |
| ) |
|
|
inlinevirtual |
long VRage.Game.VisualScripting.MyObjectiveLogicScript.GetOwnerId |
( |
| ) |
|
|
inline |
virtual void VRage.Game.VisualScripting.MyObjectiveLogicScript.Init |
( |
| ) |
|
|
inlinevirtual |
virtual void VRage.Game.VisualScripting.MyObjectiveLogicScript.Update |
( |
| ) |
|
|
inlinevirtual |
long VRage.Game.VisualScripting.MyObjectiveLogicScript.OwnerId |
|
getset |
string VRage.Game.VisualScripting.MyObjectiveLogicScript.TransitionTo |
|
getset |
The documentation for this class was generated from the following file: