Space Engineers
Public Member Functions | Public Attributes | Static Public Attributes | List of all members
VRage.Game.MyVariableIdentifier Struct Reference

Public Member Functions

 MyVariableIdentifier (int nodeId, string variableName)
 
 MyVariableIdentifier (int nodeId, string variableName, ParameterInfo parameter)
 
 MyVariableIdentifier (ParameterInfo parameter)
 
override bool Equals (object obj)
 

Public Attributes

int NodeID
 
string VariableName
 
string OriginName
 
string OriginType
 

Static Public Attributes

static MyVariableIdentifier Default = new MyVariableIdentifier{NodeID = -1, VariableName = ""}
 

Detailed Description

Definition at line 41 of file MyObjectBuilder_ScriptNode.cs.

Constructor & Destructor Documentation

VRage.Game.MyVariableIdentifier.MyVariableIdentifier ( int  nodeId,
string  variableName 
)
inline

Definition at line 52 of file MyObjectBuilder_ScriptNode.cs.

VRage.Game.MyVariableIdentifier.MyVariableIdentifier ( int  nodeId,
string  variableName,
ParameterInfo  parameter 
)
inline

Definition at line 60 of file MyObjectBuilder_ScriptNode.cs.

VRage.Game.MyVariableIdentifier.MyVariableIdentifier ( ParameterInfo  parameter)
inline

Definition at line 66 of file MyObjectBuilder_ScriptNode.cs.

Member Function Documentation

override bool VRage.Game.MyVariableIdentifier.Equals ( object  obj)
inline

Definition at line 70 of file MyObjectBuilder_ScriptNode.cs.

Member Data Documentation

MyVariableIdentifier VRage.Game.MyVariableIdentifier.Default = new MyVariableIdentifier{NodeID = -1, VariableName = ""}
static

Definition at line 50 of file MyObjectBuilder_ScriptNode.cs.

int VRage.Game.MyVariableIdentifier.NodeID

Definition at line 43 of file MyObjectBuilder_ScriptNode.cs.

string VRage.Game.MyVariableIdentifier.OriginName

Definition at line 46 of file MyObjectBuilder_ScriptNode.cs.

string VRage.Game.MyVariableIdentifier.OriginType

Definition at line 47 of file MyObjectBuilder_ScriptNode.cs.

string VRage.Game.MyVariableIdentifier.VariableName

Definition at line 44 of file MyObjectBuilder_ScriptNode.cs.


The documentation for this struct was generated from the following file: