Space Engineers
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Public Attributes | |
float | DefaultBlockBuildingDistance = 20f |
Default block building distance for creative mode. More... | |
float | MaxBlockBuildingDistance = 20f |
Max building distance for creative mode. More... | |
float | MinBlockBuildingDistance = 1f |
Min building distnace for creative mode. More... | |
double | BuildingDistSmallSurvivalCharacter = 5 |
Building distance for small grid in survival mode when controlling character. More... | |
double | BuildingDistLargeSurvivalCharacter = 10 |
Building distance for large grid in survival mode when controlling character. More... | |
double | BuildingDistSmallSurvivalShip = 12.5 |
Building distance for small grid in survival mode when controlling ship. More... | |
double | BuildingDistLargeSurvivalShip = 12.5 |
Building distance for large grid in survival mode when controlling ship. More... | |
MyPlacementSettings | BuildingSettings |
Defines placement settings for building mode. More... | |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 95 of file MyObjectBuilder_CubeBuilderDefinition.cs.
double VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.BuildingDistLargeSurvivalCharacter = 10 |
Building distance for large grid in survival mode when controlling character.
Definition at line 120 of file MyObjectBuilder_CubeBuilderDefinition.cs.
double VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.BuildingDistLargeSurvivalShip = 12.5 |
Building distance for large grid in survival mode when controlling ship.
Definition at line 130 of file MyObjectBuilder_CubeBuilderDefinition.cs.
double VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.BuildingDistSmallSurvivalCharacter = 5 |
Building distance for small grid in survival mode when controlling character.
Definition at line 115 of file MyObjectBuilder_CubeBuilderDefinition.cs.
double VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.BuildingDistSmallSurvivalShip = 12.5 |
Building distance for small grid in survival mode when controlling ship.
Definition at line 125 of file MyObjectBuilder_CubeBuilderDefinition.cs.
MyPlacementSettings VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.BuildingSettings |
Defines placement settings for building mode.
Definition at line 135 of file MyObjectBuilder_CubeBuilderDefinition.cs.
float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.DefaultBlockBuildingDistance = 20f |
Default block building distance for creative mode.
Definition at line 100 of file MyObjectBuilder_CubeBuilderDefinition.cs.
float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.MaxBlockBuildingDistance = 20f |
Max building distance for creative mode.
Definition at line 105 of file MyObjectBuilder_CubeBuilderDefinition.cs.
float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyObjectBuilder_CubeBuilderDefinition.MinBlockBuildingDistance = 1f |
Min building distnace for creative mode.
Definition at line 110 of file MyObjectBuilder_CubeBuilderDefinition.cs.