Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

float MinWeight = 3000f
 
bool AllowSmallGrid = true
 
bool AllowLargeGrid = true
 
float EnginePitchRangeInSemitones = 4f
 
float EngineTimeToTurnOn = 4
 
float EngineTimeToTurnOff = 3
 
float SpeedUpSoundChangeVolumeTo = 1f
 
float SpeedDownSoundChangeVolumeTo = 1f
 
float SpeedUpDownChangeSpeed = 0.2f
 
float WheelsPitchRangeInSemitones = 4f
 
float WheelsLowerThrusterVolumeBy = 0.33f
 
float WheelsFullSpeed = 32
 
float WheelsGroundMinVolume = 0.5f
 
float ThrusterPitchRangeInSemitones = 4f
 
float ThrusterCompositionMinVolume = 0.4f
 
float ThrusterCompositionChangeSpeed = 0.025f
 
List< ShipSoundVolumePairWheelsVolumes
 
List< ShipSoundVolumePairThrusterVolumes
 
List< ShipSoundVolumePairEngineVolumes
 
List< ShipSoundSounds
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 30 of file MyObjectBuilder_ShipSoundsDefinition.cs.

Member Data Documentation

bool VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.AllowLargeGrid = true

Definition at line 39 of file MyObjectBuilder_ShipSoundsDefinition.cs.

bool VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.AllowSmallGrid = true

Definition at line 36 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.EnginePitchRangeInSemitones = 4f

Definition at line 42 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.EngineTimeToTurnOff = 3

Definition at line 48 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.EngineTimeToTurnOn = 4

Definition at line 45 of file MyObjectBuilder_ShipSoundsDefinition.cs.

List<ShipSoundVolumePair> VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.EngineVolumes

Definition at line 87 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.MinWeight = 3000f

Definition at line 33 of file MyObjectBuilder_ShipSoundsDefinition.cs.

List<ShipSound> VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.Sounds

Definition at line 90 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.SpeedDownSoundChangeVolumeTo = 1f

Definition at line 54 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.SpeedUpDownChangeSpeed = 0.2f

Definition at line 57 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.SpeedUpSoundChangeVolumeTo = 1f

Definition at line 51 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.ThrusterCompositionChangeSpeed = 0.025f

Definition at line 78 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.ThrusterCompositionMinVolume = 0.4f

Definition at line 75 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.ThrusterPitchRangeInSemitones = 4f

Definition at line 72 of file MyObjectBuilder_ShipSoundsDefinition.cs.

List<ShipSoundVolumePair> VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.ThrusterVolumes

Definition at line 84 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.WheelsFullSpeed = 32

Definition at line 66 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.WheelsGroundMinVolume = 0.5f

Definition at line 69 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.WheelsLowerThrusterVolumeBy = 0.33f

Definition at line 63 of file MyObjectBuilder_ShipSoundsDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.WheelsPitchRangeInSemitones = 4f

Definition at line 60 of file MyObjectBuilder_ShipSoundsDefinition.cs.

List<ShipSoundVolumePair> VRage.Game.ObjectBuilders.Definitions.MyObjectBuilder_ShipSoundsDefinition.WheelsVolumes

Definition at line 81 of file MyObjectBuilder_ShipSoundsDefinition.cs.


The documentation for this class was generated from the following file: