Space Engineers
Public Attributes | List of all members
VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponent Class Reference
Inheritance diagram for VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponent:
VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_ComponentBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

uint CustomDetectorsCount = 0
 
string[] CustomDetectorsNames = null
 
Matrix[] CustomDetectorsMatrices = null
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_UseObjectsComponent.cs.

Member Data Documentation

uint VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponent.CustomDetectorsCount = 0

Definition at line 13 of file MyObjectBuilder_UseObjectsComponent.cs.

Matrix [] VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponent.CustomDetectorsMatrices = null

Definition at line 19 of file MyObjectBuilder_UseObjectsComponent.cs.

string [] VRage.Game.ObjectBuilders.ComponentSystem.MyObjectBuilder_UseObjectsComponent.CustomDetectorsNames = null

Definition at line 16 of file MyObjectBuilder_UseObjectsComponent.cs.


The documentation for this class was generated from the following file: