Space Engineers
|
Public Member Functions | |
SymetricSerializableRange (float min, float max, bool mirror=true) | |
bool | ValueBetween (float value) |
override string | ToString () |
SymetricSerializableRange | ConvertToCosine () |
SymetricSerializableRange | ConvertToSine () |
SymetricSerializableRange | ConvertToCosineLongitude () |
string | ToStringAsin () |
string | ToStringAcos () |
Public Attributes | |
float | Min |
float | Max |
Properties | |
bool | Mirror [get, set] |
Reflective because it can be reflected to the oposite range.
Structs not inheriting from structs is stupid.
Definition at line 92 of file SerializableRange.cs.
|
inline |
Definition at line 111 of file SerializableRange.cs.
|
inline |
When the range is an angle this method changes it to the cosines of the angle.
The angle is expected to be in degrees.
Also beware that cosine is a decreasing function in [0,90], for that reason the minimum and maximum are swaped.
Definition at line 138 of file SerializableRange.cs.
|
inline |
Definition at line 160 of file SerializableRange.cs.
|
inline |
When the range is an angle this method changes it to the sines of the angle.
The angle is expected to be in degrees.
Definition at line 152 of file SerializableRange.cs.
|
inline |
Definition at line 125 of file SerializableRange.cs.
|
inline |
Definition at line 187 of file SerializableRange.cs.
|
inline |
Definition at line 182 of file SerializableRange.cs.
|
inline |
Definition at line 118 of file SerializableRange.cs.
float VRageMath.SymetricSerializableRange.Max |
Definition at line 98 of file SerializableRange.cs.
float VRageMath.SymetricSerializableRange.Min |
Definition at line 95 of file SerializableRange.cs.
|
getset |
Definition at line 106 of file SerializableRange.cs.