Space Engineers
|
Classes | |
struct | CursorStruct |
Public Attributes | |
List< CursorStruct > | ActiveStateMachines |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 8 of file MyObjectBuilder_ScriptStateMachineManager.cs.
List<CursorStruct> VRage.Game.ObjectBuilders.VisualScripting.MyObjectBuilder_ScriptStateMachineManager.ActiveStateMachines |
Definition at line 16 of file MyObjectBuilder_ScriptStateMachineManager.cs.