Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_VariableScriptNode Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_VariableScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string VariableName = "Default"
 
string VariableType = string.Empty
 
string VariableValue = string.Empty
 
List< MyVariableIdentifierOutputNodeIds = new List<MyVariableIdentifier>()
 
Vector3D Vector
 
List< MyVariableIdentifierOutputNodeIdsX = new List<MyVariableIdentifier>()
 
List< MyVariableIdentifierOutputNodeIdsY = new List<MyVariableIdentifier>()
 
List< MyVariableIdentifierOutputNodeIdsZ = new List<MyVariableIdentifier>()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_VariableScriptNode.cs.

Member Data Documentation

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_VariableScriptNode.OutputNodeIds = new List<MyVariableIdentifier>()

Definition at line 18 of file MyObjectBuilder_VariableScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_VariableScriptNode.OutputNodeIdsX = new List<MyVariableIdentifier>()

Definition at line 22 of file MyObjectBuilder_VariableScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_VariableScriptNode.OutputNodeIdsY = new List<MyVariableIdentifier>()

Definition at line 24 of file MyObjectBuilder_VariableScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_VariableScriptNode.OutputNodeIdsZ = new List<MyVariableIdentifier>()

Definition at line 26 of file MyObjectBuilder_VariableScriptNode.cs.

string VRage.Game.MyObjectBuilder_VariableScriptNode.VariableName = "Default"

Definition at line 12 of file MyObjectBuilder_VariableScriptNode.cs.

string VRage.Game.MyObjectBuilder_VariableScriptNode.VariableType = string.Empty

Definition at line 14 of file MyObjectBuilder_VariableScriptNode.cs.

string VRage.Game.MyObjectBuilder_VariableScriptNode.VariableValue = string.Empty

Definition at line 16 of file MyObjectBuilder_VariableScriptNode.cs.

Vector3D VRage.Game.MyObjectBuilder_VariableScriptNode.Vector

Definition at line 20 of file MyObjectBuilder_VariableScriptNode.cs.


The documentation for this class was generated from the following file: