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VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base

Classes

struct  ContactProperty
 
struct  GeneralProperty
 

Public Attributes

List< ContactPropertyContactProperties
 
List< GeneralPropertyGeneralProperties
 
string InheritFrom
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 11 of file MyObjectBuilder_MaterialPropertiesDefinition.cs.

Member Data Documentation

List<ContactProperty> VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition.ContactProperties
List<GeneralProperty> VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition.GeneralProperties
string VRage.Game.MyObjectBuilder_MaterialPropertiesDefinition.InheritFrom

The documentation for this class was generated from the following file: