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VRage.Game.MyObjectBuilder_GuiControlPanel Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_GuiControlPanel:
VRage.Game.MyObjectBuilder_GuiControlBase VRage.ObjectBuilders.MyObjectBuilder_Base VRage.Game.MyObjectBuilder_GuiControlCompositePanel

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyObjectBuilder_GuiControlBase
bool ShouldSerializeControlAlign ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_GuiControlBase
Vector2 Position
 
Vector2 Size
 
string Name
 
Vector4 BackgroundColor = Vector4.One
 
string ControlTexture
 
MyGuiDrawAlignEnum OriginAlign
 
- Properties inherited from VRage.Game.MyObjectBuilder_GuiControlBase
int ControlAlign [get, set]
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 8 of file MyObjectBuilder_GuiControlPanel.cs.


The documentation for this class was generated from the following file: