Space Engineers
Public Member Functions | Public Attributes | List of all members
VRage.Game.MyObjectBuilder_GlobalEventDefinition Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_GlobalEventDefinition:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base VRage.Game.MyObjectBuilder_BarbarianWaveEventDefinition

Public Member Functions

bool ShouldSerializeMinActivationTime ()
 
bool ShouldSerializeMaxActivationTime ()
 
bool ShouldSerializeFirstActivationTime ()
 
- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 

Public Attributes

long MinActivationTimeMs
 
long MaxActivationTimeMs
 
long FirstActivationTimeMs
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 27 of file MyObjectBuilder_GlobalEventDefinition.cs.

Member Function Documentation

bool VRage.Game.MyObjectBuilder_GlobalEventDefinition.ShouldSerializeFirstActivationTime ( )
inline

Definition at line 47 of file MyObjectBuilder_GlobalEventDefinition.cs.

bool VRage.Game.MyObjectBuilder_GlobalEventDefinition.ShouldSerializeMaxActivationTime ( )
inline

Definition at line 43 of file MyObjectBuilder_GlobalEventDefinition.cs.

bool VRage.Game.MyObjectBuilder_GlobalEventDefinition.ShouldSerializeMinActivationTime ( )
inline

Definition at line 39 of file MyObjectBuilder_GlobalEventDefinition.cs.

Member Data Documentation

long VRage.Game.MyObjectBuilder_GlobalEventDefinition.FirstActivationTimeMs

Definition at line 46 of file MyObjectBuilder_GlobalEventDefinition.cs.

long VRage.Game.MyObjectBuilder_GlobalEventDefinition.MaxActivationTimeMs

Definition at line 42 of file MyObjectBuilder_GlobalEventDefinition.cs.

long VRage.Game.MyObjectBuilder_GlobalEventDefinition.MinActivationTimeMs

Definition at line 38 of file MyObjectBuilder_GlobalEventDefinition.cs.


The documentation for this class was generated from the following file: