Space Engineers
|
Classes | |
class | MyCuttingPrefab |
Public Attributes | |
SerializableDefinitionId | EntityId |
SerializableDefinitionId | ScrapWoodBranchesId |
SerializableDefinitionId | ScrapWoodId |
int | ScrapWoodAmountMin = 5 |
int | ScrapWoodAmountMax = 7 |
int | CraftingScrapWoodAmountMin = 1 |
int | CraftingScrapWoodAmountMax = 3 |
MyCuttingPrefab[] | CuttingPrefabs = null |
bool | DestroySourceAfterCrafting = true |
float | CraftingTimeInSeconds = 0.5f |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 12 of file MyObjectBuilder_CuttingDefinition.cs.
int VRage.Game.MyObjectBuilder_CuttingDefinition.CraftingScrapWoodAmountMax = 3 |
Definition at line 46 of file MyObjectBuilder_CuttingDefinition.cs.
int VRage.Game.MyObjectBuilder_CuttingDefinition.CraftingScrapWoodAmountMin = 1 |
Definition at line 43 of file MyObjectBuilder_CuttingDefinition.cs.
float VRage.Game.MyObjectBuilder_CuttingDefinition.CraftingTimeInSeconds = 0.5f |
Definition at line 56 of file MyObjectBuilder_CuttingDefinition.cs.
MyCuttingPrefab [] VRage.Game.MyObjectBuilder_CuttingDefinition.CuttingPrefabs = null |
Definition at line 50 of file MyObjectBuilder_CuttingDefinition.cs.
bool VRage.Game.MyObjectBuilder_CuttingDefinition.DestroySourceAfterCrafting = true |
Definition at line 53 of file MyObjectBuilder_CuttingDefinition.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_CuttingDefinition.EntityId |
Definition at line 28 of file MyObjectBuilder_CuttingDefinition.cs.
int VRage.Game.MyObjectBuilder_CuttingDefinition.ScrapWoodAmountMax = 7 |
Definition at line 40 of file MyObjectBuilder_CuttingDefinition.cs.
int VRage.Game.MyObjectBuilder_CuttingDefinition.ScrapWoodAmountMin = 5 |
Definition at line 37 of file MyObjectBuilder_CuttingDefinition.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_CuttingDefinition.ScrapWoodBranchesId |
Definition at line 31 of file MyObjectBuilder_CuttingDefinition.cs.
SerializableDefinitionId VRage.Game.MyObjectBuilder_CuttingDefinition.ScrapWoodId |
Definition at line 34 of file MyObjectBuilder_CuttingDefinition.cs.