Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_CastScriptNode Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_CastScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

string Type
 
int SequenceInputID = -1
 
int SequenceOuputID = -1
 
MyVariableIdentifier InputID = MyVariableIdentifier.Default
 
List< MyVariableIdentifierOuputIDs = new List<MyVariableIdentifier>()
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_CastScriptNode.cs.

Member Data Documentation

MyVariableIdentifier VRage.Game.MyObjectBuilder_CastScriptNode.InputID = MyVariableIdentifier.Default

Definition at line 17 of file MyObjectBuilder_CastScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_CastScriptNode.OuputIDs = new List<MyVariableIdentifier>()

Definition at line 19 of file MyObjectBuilder_CastScriptNode.cs.

int VRage.Game.MyObjectBuilder_CastScriptNode.SequenceInputID = -1

Definition at line 13 of file MyObjectBuilder_CastScriptNode.cs.

int VRage.Game.MyObjectBuilder_CastScriptNode.SequenceOuputID = -1

Definition at line 15 of file MyObjectBuilder_CastScriptNode.cs.

string VRage.Game.MyObjectBuilder_CastScriptNode.Type

Definition at line 11 of file MyObjectBuilder_CastScriptNode.cs.


The documentation for this class was generated from the following file: