Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_ArithmeticScriptNode Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_ArithmeticScriptNode:
VRage.Game.MyObjectBuilder_ScriptNode VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

List< MyVariableIdentifierOutputNodeIDs = new List<MyVariableIdentifier>()
 
string Operation
 
string Type
 
MyVariableIdentifier InputAID = MyVariableIdentifier.Default
 
MyVariableIdentifier InputBID = MyVariableIdentifier.Default
 
string ValueA = String.Empty
 
string ValueB = String.Empty
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_ScriptNode
int ID
 
Vector2 Position
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 10 of file MyObjectBuilder_ArithmeticScriptNode.cs.

Member Data Documentation

MyVariableIdentifier VRage.Game.MyObjectBuilder_ArithmeticScriptNode.InputAID = MyVariableIdentifier.Default

Definition at line 19 of file MyObjectBuilder_ArithmeticScriptNode.cs.

MyVariableIdentifier VRage.Game.MyObjectBuilder_ArithmeticScriptNode.InputBID = MyVariableIdentifier.Default

Definition at line 21 of file MyObjectBuilder_ArithmeticScriptNode.cs.

string VRage.Game.MyObjectBuilder_ArithmeticScriptNode.Operation

Definition at line 15 of file MyObjectBuilder_ArithmeticScriptNode.cs.

List<MyVariableIdentifier> VRage.Game.MyObjectBuilder_ArithmeticScriptNode.OutputNodeIDs = new List<MyVariableIdentifier>()

Definition at line 13 of file MyObjectBuilder_ArithmeticScriptNode.cs.

string VRage.Game.MyObjectBuilder_ArithmeticScriptNode.Type

Definition at line 17 of file MyObjectBuilder_ArithmeticScriptNode.cs.

string VRage.Game.MyObjectBuilder_ArithmeticScriptNode.ValueA = String.Empty

Definition at line 23 of file MyObjectBuilder_ArithmeticScriptNode.cs.

string VRage.Game.MyObjectBuilder_ArithmeticScriptNode.ValueB = String.Empty

Definition at line 25 of file MyObjectBuilder_ArithmeticScriptNode.cs.


The documentation for this class was generated from the following file: