Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_AreaMarkerDefinition Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_AreaMarkerDefinition:
VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base

Public Attributes

SerializableVector3 ColorHSV = new SerializableVector3(0.0f, 0.0f, 0.0f)
 
string Model = null
 
string ColorMetalTexture = null
 
string AddMapsTexture = null
 
SerializableVector3 MarkerPosition = new SerializableVector3(0.0f, 0.0f, 0.0f)
 
int MaxNumber = 1
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_AreaMarkerDefinition.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.AddMapsTexture = null

Definition at line 24 of file MyObjectBuilder_AreaMarkerDefinition.cs.

SerializableVector3 VRage.Game.MyObjectBuilder_AreaMarkerDefinition.ColorHSV = new SerializableVector3(0.0f, 0.0f, 0.0f)

Definition at line 12 of file MyObjectBuilder_AreaMarkerDefinition.cs.

string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.ColorMetalTexture = null

Definition at line 20 of file MyObjectBuilder_AreaMarkerDefinition.cs.

SerializableVector3 VRage.Game.MyObjectBuilder_AreaMarkerDefinition.MarkerPosition = new SerializableVector3(0.0f, 0.0f, 0.0f)

Definition at line 27 of file MyObjectBuilder_AreaMarkerDefinition.cs.

int VRage.Game.MyObjectBuilder_AreaMarkerDefinition.MaxNumber = 1

Definition at line 30 of file MyObjectBuilder_AreaMarkerDefinition.cs.

string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.Model = null

Definition at line 16 of file MyObjectBuilder_AreaMarkerDefinition.cs.


The documentation for this class was generated from the following file: