Space Engineers
|
Public Attributes | |
SerializableVector3 | ColorHSV = new SerializableVector3(0.0f, 0.0f, 0.0f) |
string | Model = null |
string | ColorMetalTexture = null |
string | AddMapsTexture = null |
SerializableVector3 | MarkerPosition = new SerializableVector3(0.0f, 0.0f, 0.0f) |
int | MaxNumber = 1 |
Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase | |
SerializableDefinitionId | Id |
string | DisplayName |
string | Description |
string[] | Icons |
bool | Public = true |
bool | Enabled = true |
bool | AvailableInSurvival = true |
Additional Inherited Members | |
Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
bool | ShouldSerializeSubtypeId () |
void | Save (string filepath) |
virtual MyObjectBuilder_Base | Clone () |
Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base | |
MyStringHash | SubtypeId [get] |
string | SubtypeName [get, set] |
MyObjectBuilderType | TypeId [get] |
Definition at line 9 of file MyObjectBuilder_AreaMarkerDefinition.cs.
string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.AddMapsTexture = null |
Definition at line 24 of file MyObjectBuilder_AreaMarkerDefinition.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_AreaMarkerDefinition.ColorHSV = new SerializableVector3(0.0f, 0.0f, 0.0f) |
Definition at line 12 of file MyObjectBuilder_AreaMarkerDefinition.cs.
string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.ColorMetalTexture = null |
Definition at line 20 of file MyObjectBuilder_AreaMarkerDefinition.cs.
SerializableVector3 VRage.Game.MyObjectBuilder_AreaMarkerDefinition.MarkerPosition = new SerializableVector3(0.0f, 0.0f, 0.0f) |
Definition at line 27 of file MyObjectBuilder_AreaMarkerDefinition.cs.
int VRage.Game.MyObjectBuilder_AreaMarkerDefinition.MaxNumber = 1 |
Definition at line 30 of file MyObjectBuilder_AreaMarkerDefinition.cs.
string VRage.Game.MyObjectBuilder_AreaMarkerDefinition.Model = null |
Definition at line 16 of file MyObjectBuilder_AreaMarkerDefinition.cs.