Space Engineers
Public Attributes | List of all members
VRage.Game.MyObjectBuilder_AgentDefinition Class Reference
Inheritance diagram for VRage.Game.MyObjectBuilder_AgentDefinition:
VRage.Game.MyObjectBuilder_BotDefinition VRage.Game.MyObjectBuilder_DefinitionBase VRage.ObjectBuilders.MyObjectBuilder_Base VRage.Game.MyObjectBuilder_AnimalBotDefinition VRage.Game.MyObjectBuilder_HumanoidBotDefinition

Public Attributes

string BotModel = ""
 
string TargetType = ""
 
bool InventoryContentGenerated = false
 
SerializableDefinitionId InventoryContainerTypeId
 
bool RemoveAfterDeath = true
 
int RespawnTimeMs = 10000
 
int RemoveTimeMs = 30000
 
string FactionTag = null
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_BotDefinition
BotBehavior BotBehaviorTree
 
string BehaviorType = ""
 
string BehaviorSubtype = ""
 
bool Commandable = false
 
- Public Attributes inherited from VRage.Game.MyObjectBuilder_DefinitionBase
SerializableDefinitionId Id
 
string DisplayName
 
string Description
 
string[] Icons
 
bool Public = true
 
bool Enabled = true
 
bool AvailableInSurvival = true
 

Additional Inherited Members

- Public Member Functions inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
bool ShouldSerializeSubtypeId ()
 
void Save (string filepath)
 
virtual MyObjectBuilder_Base Clone ()
 
- Properties inherited from VRage.ObjectBuilders.MyObjectBuilder_Base
MyStringHash SubtypeId [get]
 
string SubtypeName [get, set]
 
MyObjectBuilderType TypeId [get]
 

Detailed Description

Definition at line 9 of file MyObjectBuilder_AgentDefinition.cs.

Member Data Documentation

string VRage.Game.MyObjectBuilder_AgentDefinition.BotModel = ""

Definition at line 12 of file MyObjectBuilder_AgentDefinition.cs.

string VRage.Game.MyObjectBuilder_AgentDefinition.FactionTag = null

Definition at line 33 of file MyObjectBuilder_AgentDefinition.cs.

SerializableDefinitionId VRage.Game.MyObjectBuilder_AgentDefinition.InventoryContainerTypeId

Definition at line 21 of file MyObjectBuilder_AgentDefinition.cs.

bool VRage.Game.MyObjectBuilder_AgentDefinition.InventoryContentGenerated = false

Definition at line 18 of file MyObjectBuilder_AgentDefinition.cs.

bool VRage.Game.MyObjectBuilder_AgentDefinition.RemoveAfterDeath = true

Definition at line 24 of file MyObjectBuilder_AgentDefinition.cs.

int VRage.Game.MyObjectBuilder_AgentDefinition.RemoveTimeMs = 30000

Definition at line 30 of file MyObjectBuilder_AgentDefinition.cs.

int VRage.Game.MyObjectBuilder_AgentDefinition.RespawnTimeMs = 10000

Definition at line 27 of file MyObjectBuilder_AgentDefinition.cs.

string VRage.Game.MyObjectBuilder_AgentDefinition.TargetType = ""

Definition at line 15 of file MyObjectBuilder_AgentDefinition.cs.


The documentation for this class was generated from the following file: