Space Engineers
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Custom XmlSerializer for definitions that allows to override the definition type More...
Public Member Functions | |
MyDefinitionXmlSerializer () | |
MyDefinitionXmlSerializer (MyObjectBuilder_DefinitionBase data) | |
Public Member Functions inherited from VRage.MyAbstractXmlSerializer< MyObjectBuilder_DefinitionBase > | |
MyAbstractXmlSerializer () | |
MyAbstractXmlSerializer (TAbstractBase data) | |
override void | ReadXml (XmlReader reader) |
Static Public Member Functions | |
static implicit | operator MyDefinitionXmlSerializer (MyObjectBuilder_DefinitionBase builder) |
Static Public Member Functions inherited from VRage.MyAbstractXmlSerializer< MyObjectBuilder_DefinitionBase > | |
static implicit | operator MyAbstractXmlSerializer< TAbstractBase > (TAbstractBase builder) |
Public Attributes | |
const string | DEFINITION_ELEMENT_NAME = "Definition" |
Protected Member Functions | |
override string | GetTypeAttribute (XmlReader reader) |
Custom XmlSerializer for definitions that allows to override the definition type
Definition at line 14 of file MyDefinitionXmlSerializer.cs.
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inline |
Definition at line 18 of file MyDefinitionXmlSerializer.cs.
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inline |
Definition at line 20 of file MyDefinitionXmlSerializer.cs.
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inlineprotectedvirtual |
Reimplemented from VRage.MyAbstractXmlSerializer< MyObjectBuilder_DefinitionBase >.
Definition at line 25 of file MyDefinitionXmlSerializer.cs.
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inlinestatic |
Definition at line 42 of file MyDefinitionXmlSerializer.cs.
const string VRage.Game.MyDefinitionXmlSerializer.DEFINITION_ELEMENT_NAME = "Definition" |
Definition at line 16 of file MyDefinitionXmlSerializer.cs.