Space Engineers
Public Attributes | List of all members
VRage.Game.Cutscene Class Reference

Public Attributes

string Name = ""
 
string StartEntity = ""
 
string StartLookAt = ""
 
string NextCutscene = ""
 
float StartingFOV = 70
 
bool CanBeSkipped = true
 
bool FireEventsDuringSkip = true
 
CutsceneSequenceNode[] SequenceNodes
 

Detailed Description

Definition at line 21 of file MyObjectBuilder_CutsceneSessionComponent.cs.

Member Data Documentation

bool VRage.Game.Cutscene.CanBeSkipped = true

Definition at line 39 of file MyObjectBuilder_CutsceneSessionComponent.cs.

bool VRage.Game.Cutscene.FireEventsDuringSkip = true

Definition at line 42 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.Cutscene.Name = ""

Definition at line 24 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.Cutscene.NextCutscene = ""

Definition at line 33 of file MyObjectBuilder_CutsceneSessionComponent.cs.

CutsceneSequenceNode [] VRage.Game.Cutscene.SequenceNodes

Definition at line 46 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.Cutscene.StartEntity = ""

Definition at line 27 of file MyObjectBuilder_CutsceneSessionComponent.cs.

float VRage.Game.Cutscene.StartingFOV = 70

Definition at line 36 of file MyObjectBuilder_CutsceneSessionComponent.cs.

string VRage.Game.Cutscene.StartLookAt = ""

Definition at line 30 of file MyObjectBuilder_CutsceneSessionComponent.cs.


The documentation for this class was generated from the following file: