Space Engineers
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Sandbox.Game.Components.MyDebugRenderComponentPlanet Class Reference
Inheritance diagram for Sandbox.Game.Components.MyDebugRenderComponentPlanet:
Sandbox.Game.Components.MyDebugRenderComponent VRage.Game.Components.MyDebugRenderComponentBase

Public Member Functions

 MyDebugRenderComponentPlanet (MyPlanet voxelMap)
 
override void DebugDraw ()
 
- Public Member Functions inherited from Sandbox.Game.Components.MyDebugRenderComponent
 MyDebugRenderComponent (IMyEntity entity)
 
override void DebugDrawInvalidTriangles ()
 
- Public Member Functions inherited from VRage.Game.Components.MyDebugRenderComponentBase
virtual void PrepareForDraw ()
 

Additional Inherited Members

- Protected Member Functions inherited from Sandbox.Game.Components.MyDebugRenderComponent
void DebugDrawDummies (MyModel model)
 
- Protected Attributes inherited from Sandbox.Game.Components.MyDebugRenderComponent
MyEntity Entity = null
 

Detailed Description

Definition at line 13 of file MyDebugRenderComponentPlanet.cs.

Constructor & Destructor Documentation

Sandbox.Game.Components.MyDebugRenderComponentPlanet.MyDebugRenderComponentPlanet ( MyPlanet  voxelMap)
inline

Definition at line 17 of file MyDebugRenderComponentPlanet.cs.

Member Function Documentation

override void Sandbox.Game.Components.MyDebugRenderComponentPlanet.DebugDraw ( )
inlinevirtual

The documentation for this class was generated from the following file: