Space Engineers
Static Public Member Functions | Static Public Attributes | Properties | List of all members
VRage.Audio.MyAudio Class Reference

Static Public Member Functions

static void LoadData (MyAudioInitParams initParams, ListReader< MySoundData > sounds, ListReader< MyAudioEffect > effects)
 
static void ReloadData (ListReader< MySoundData > sounds, ListReader< MyAudioEffect > effects)
 
static void UnloadData ()
 

Static Public Attributes

static readonly int MAX_SAMPLE_RATE = 48000
 

Properties

static MySoundErrorDelegate OnSoundError [get]
 
static IMyAudio Static [get]
 

Detailed Description

Definition at line 6 of file MyAudio.cs.

Member Function Documentation

static void VRage.Audio.MyAudio.LoadData ( MyAudioInitParams  initParams,
ListReader< MySoundData sounds,
ListReader< MyAudioEffect effects 
)
inlinestatic

Definition at line 20 of file MyAudio.cs.

static void VRage.Audio.MyAudio.ReloadData ( ListReader< MySoundData sounds,
ListReader< MyAudioEffect effects 
)
inlinestatic

Definition at line 29 of file MyAudio.cs.

static void VRage.Audio.MyAudio.UnloadData ( )
inlinestatic

Definition at line 34 of file MyAudio.cs.

Member Data Documentation

readonly int VRage.Audio.MyAudio.MAX_SAMPLE_RATE = 48000
static

Definition at line 43 of file MyAudio.cs.

Property Documentation

MySoundErrorDelegate VRage.Audio.MyAudio.OnSoundError
staticget

Definition at line 9 of file MyAudio.cs.

IMyAudio VRage.Audio.MyAudio.Static
staticget

Definition at line 15 of file MyAudio.cs.


The documentation for this class was generated from the following file: