Space Engineers
Public Member Functions | Protected Member Functions | List of all members
Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue > Class Template Reference
Inheritance diagram for Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue >:
Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, TValue > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlProperty< TValue > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< TValue > Sandbox.Game.Gui.MyTerminalControl< TBlock > Sandbox.Game.Screens.Terminal.Controls.ITerminalValueControl< TBlock, TValue > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< TValue > Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< TValue > Sandbox.ModAPI.Interfaces.ITerminalProperty Sandbox.Game.Gui.ITerminalControl Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl Sandbox.ModAPI.Interfaces.ITerminalProperty< TValue > Sandbox.Game.Gui.ITerminalControl Sandbox.Game.Gui.ITerminalControlSync Sandbox.ModAPI.Interfaces.ITerminalProperty Sandbox.ModAPI.Interfaces.ITerminalProperty

Public Member Functions

 MyTerminalControlProperty (string id)
 
override TValue GetDefaultValue (TBlock block)
 
override TValue GetMaximum (TBlock block)
 
override TValue GetMinimum (TBlock block)
 
- Public Member Functions inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, TValue >
delegate TValue GetterDelegate (TBlock block)
 
delegate void SetterDelegate (TBlock block, TValue value)
 
delegate void SerializerDelegate (BitStream stream, ref TValue value)
 
delegate void ExternalSetterDelegate (IMyTerminalBlock block, TValue value)
 
 MyTerminalValueControl (string id)
 
virtual TValue GetValue (TBlock block)
 
virtual void SetValue (TBlock block, TValue value)
 
virtual void Serialize (BitStream stream, TBlock block)
 
TValue GetMininum (TBlock block)
 
TValue GetValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
void SetValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block, TValue value)
 
TValue GetDefaultValue (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMininum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMinimum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
TValue GetMaximum (VRage.Game.ModAPI.Ingame.IMyCubeBlock block)
 
void Serialize (BitStream stream, MyTerminalBlock block)
 (De)serializes block data. More...
 
- Public Member Functions inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock >
delegate void WriterDelegate (TBlock block, StringBuilder writeTo)
 
MyGuiControlBase GetGuiControl ()
 Returns control to show in terminal. When control does not exists yet, it creates it More...
 
 MyTerminalControl (string id)
 
void UpdateVisual ()
 This updates a control that is currently displayed, allowing you to refresh it's state More...
 
void RedrawControl ()
 Recreates the control GUI. This allows you to update the Title of some controls. More...
 

Protected Member Functions

override MyGuiControlBase CreateGui ()
 Called when app needs GUI (not on DS) More...
 
- Protected Member Functions inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock >
virtual void OnUpdateVisual ()
 Called when GUI needs update More...
 

Additional Inherited Members

- Public Attributes inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, TValue >
SerializerDelegate Serializer
 Serializer which (de)serializes the value. More...
 
- Public Attributes inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock >
readonly string Id
 
Func< TBlock, bool > Enabled = (b) => true
 
Func< TBlock, bool > Visible = (b) => true
 
- Static Public Attributes inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock >
static readonly float PREFERRED_CONTROL_WIDTH = 400f / MyGuiConstants.GUI_OPTIMAL_SIZE.X
 
static readonly MyTerminalBlock[] Empty = new MyTerminalBlock[0]
 
- Properties inherited from Sandbox.Game.Screens.Terminal.Controls.MyTerminalValueControl< TBlock, TValue >
GetterDelegate Getter [get, set]
 Getter which gets value from block. Can be set by anyone, but used only by MyTerminalValueControl. If you need to get the value, use GetValue method. More...
 
SetterDelegate Setter [get, set]
 Setter which sets value to block. Can be set by anyone, but used only by MyTerminalValueControl. If you need to set the value, use SetValue method, which does handles notification. More...
 
Expression< Func< TBlock, TValue > > MemberExpression [set]
 
- Properties inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock >
ArrayOfTypeEnumerator< MyTerminalBlock, ArrayEnumerator< MyTerminalBlock >, TBlock > TargetBlocks [get]
 
TBlock FirstBlock [get]
 
bool SupportsMultipleBlocks [get, set]
 
MyTerminalAction< TBlock >[] Actions [get, protected set]
 
- Properties inherited from Sandbox.Game.Gui.ITerminalControl
string Id [get]
 
bool SupportsMultipleBlocks [get]
 If control supports multiple blocks The only control which does not is Name editor control More...
 
MyTerminalBlock[] TargetBlocks [get, set]
 Sets blocks which are controlled now More...
 
ITerminalAction[] Actions [get]
 Returns terminal actions More...
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl
string Id [get]
 Identifier of control More...
 
Func< IMyTerminalBlock, bool > Enabled [set]
 Allows you to set if the control is enabled More...
 
Func< IMyTerminalBlock, bool > Visible [set]
 Allows you to set if the control is visible More...
 
bool SupportsMultipleBlocks [get, set]
 Allows you to set if the control is visible when the block is selected as a group More...
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalValueControl< TValue >
Func< IMyTerminalBlock, TValue > Getter [get, set]
 This is triggered when the value of the control is required. More...
 
Action< IMyTerminalBlock, TValue > Setter [get, set]
 This is triggered when the value of the control is set by the user. Depending on the control, this may be called a lot. More...
 

Detailed Description

Type Constraints
TBlock :MyTerminalBlock 

Definition at line 9 of file MyTerminalControlProperty.cs.

Constructor & Destructor Documentation

Definition at line 12 of file MyTerminalControlProperty.cs.

Member Function Documentation

override MyGuiControlBase Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue >.CreateGui ( )
inlineprotectedvirtual

Called when app needs GUI (not on DS)

Implements Sandbox.Game.Gui.MyTerminalControl< TBlock >.

Definition at line 32 of file MyTerminalControlProperty.cs.

override TValue Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue >.GetDefaultValue ( TBlock  block)
inlinevirtual
override TValue Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue >.GetMaximum ( TBlock  block)
inlinevirtual
override TValue Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlProperty< TBlock, TValue >.GetMinimum ( TBlock  block)
inlinevirtual

The documentation for this class was generated from the following file: