Space Engineers
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Public Member Functions | |
MyGuiControlBase | GetGuiControl () |
Returns control to show in terminal. When control does not exists yet, it creates it More... | |
void | UpdateVisual () |
Updates gui controls More... | |
bool | IsVisible (MyTerminalBlock block) |
Returns true when control is visible for given block More... | |
Properties | |
string | Id [get] |
bool | SupportsMultipleBlocks [get] |
If control supports multiple blocks The only control which does not is Name editor control More... | |
MyTerminalBlock[] | TargetBlocks [get, set] |
Sets blocks which are controlled now More... | |
ITerminalAction[] | Actions [get] |
Returns terminal actions More... | |
Definition at line 14 of file ITerminalControl.cs.
MyGuiControlBase Sandbox.Game.Gui.ITerminalControl.GetGuiControl | ( | ) |
Returns control to show in terminal. When control does not exists yet, it creates it
Implemented in Sandbox.Game.Gui.MyTerminalControl< TBlock >.
bool Sandbox.Game.Gui.ITerminalControl.IsVisible | ( | MyTerminalBlock | block | ) |
Returns true when control is visible for given block
void Sandbox.Game.Gui.ITerminalControl.UpdateVisual | ( | ) |
Updates gui controls
Implemented in Sandbox.Game.Gui.MyTerminalControl< TBlock >.
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get |
Returns terminal actions
Definition at line 48 of file ITerminalControl.cs.
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get |
Definition at line 16 of file ITerminalControl.cs.
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get |
If control supports multiple blocks The only control which does not is Name editor control
Definition at line 22 of file ITerminalControl.cs.
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getset |
Sets blocks which are controlled now
Definition at line 33 of file ITerminalControl.cs.