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Public Attributes inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock > |
readonly string | Id |
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Func< TBlock, bool > | Enabled = (b) => true |
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Func< TBlock, bool > | Visible = (b) => true |
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Static Public Attributes inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock > |
static readonly float | PREFERRED_CONTROL_WIDTH = 400f / MyGuiConstants.GUI_OPTIMAL_SIZE.X |
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static readonly MyTerminalBlock[] | Empty = new MyTerminalBlock[0] |
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Properties inherited from Sandbox.Game.Gui.MyTerminalControl< TBlock > |
ArrayOfTypeEnumerator< MyTerminalBlock, ArrayEnumerator< MyTerminalBlock >, TBlock > | TargetBlocks [get] |
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TBlock | FirstBlock [get] |
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bool | SupportsMultipleBlocks [get, set] |
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MyTerminalAction< TBlock >[] | Actions [get, protected set] |
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Properties inherited from Sandbox.Game.Gui.ITerminalControl |
string | Id [get] |
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bool | SupportsMultipleBlocks [get] |
| If control supports multiple blocks The only control which does not is Name editor control More...
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MyTerminalBlock[] | TargetBlocks [get, set] |
| Sets blocks which are controlled now More...
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ITerminalAction[] | Actions [get] |
| Returns terminal actions More...
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Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl |
string | Id [get] |
| Identifier of control More...
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Func< IMyTerminalBlock, bool > | Enabled [set] |
| Allows you to set if the control is enabled More...
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Func< IMyTerminalBlock, bool > | Visible [set] |
| Allows you to set if the control is visible More...
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bool | SupportsMultipleBlocks [get, set] |
| Allows you to set if the control is visible when the block is selected as a group More...
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