Definition at line 223 of file MyHudNotification.cs.
Sandbox.Game.Gui.MyHudMissingComponentNotification.MyHudMissingComponentNotification |
( |
MyStringId |
text, |
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int |
disapearTimeMs = 2500 , |
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string |
font = MyFontEnum.White , |
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MyGuiDrawAlignEnum |
textAlign = MyGuiDrawAlignEnum.HORISONTAL_CENTER_AND_VERTICAL_CENTER , |
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int |
priority = 0 , |
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MyNotificationLevel |
level = MyNotificationLevel.Normal |
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) |
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inline |
override void Sandbox.Game.Gui.MyHudMissingComponentNotification.BeforeAdd |
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inlinevirtual |
override void Sandbox.Game.Gui.MyHudMissingComponentNotification.BeforeRemove |
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| ) |
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inlinevirtual |
override string Sandbox.Game.Gui.MyHudMissingComponentNotification.GetOriginalText |
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| ) |
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inlineprotectedvirtual |
void Sandbox.Game.Gui.MyHudMissingComponentNotification.SetBlockDefinition |
( |
MyCubeBlockDefinition |
definition | ) |
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inline |
The documentation for this class was generated from the following file: