Definition at line 22 of file MyGroupControlSystem.cs.
Sandbox.Game.GameSystems.MyGroupControlSystem.MyGroupControlSystem |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.AddControllerBlock |
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MyShipController |
controllerBlock | ) |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.AddGrid |
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MyCubeGrid |
CubeGrid | ) |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.DebugDraw |
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float |
startYCoord | ) |
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MyShipController Sandbox.Game.GameSystems.MyGroupControlSystem.GetShipController |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.RemoveControllerBlock |
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MyShipController |
controllerBlock | ) |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.RemoveGrid |
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MyCubeGrid |
CubeGrid | ) |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.UpdateBeforeSimulation |
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void Sandbox.Game.GameSystems.MyGroupControlSystem.UpdateControls |
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bool Sandbox.Game.GameSystems.MyGroupControlSystem.IsControlled |
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get |
bool Sandbox.Game.GameSystems.MyGroupControlSystem.IsLocallyControlled |
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get |
The documentation for this class was generated from the following file: