Space Engineers
Static Public Member Functions | List of all members
Sandbox.Game.Entities.Planet.MyPlanets Class Reference
Inheritance diagram for Sandbox.Game.Entities.Planet.MyPlanets:
VRage.Game.Components.MySessionComponentBase VRage.Game.Components.Interfaces.IMyUserInputComponent

Static Public Member Functions

static void Register (MyPlanet myPlanet)
 
static void UnRegister (MyPlanet myPlanet)
 
static List< MyPlanetGetPlanets ()
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual bool UpdatedBeforeInit ()
 
 MySessionComponentBase ()
 
void SetUpdateOrder (MyUpdateOrder order)
 
virtual void InitFromDefinition (MySessionComponentDefinition definition)
 
virtual void Init (MyObjectBuilder_SessionComponent sessionComponent)
 
virtual MyObjectBuilder_SessionComponent GetObjectBuilder ()
 
void AfterLoadData ()
 
void UnloadDataConditional ()
 
virtual void LoadData ()
 
virtual void SaveData ()
 
virtual void BeforeStart ()
 
virtual void UpdateBeforeSimulation ()
 
virtual void Simulate ()
 
virtual void UpdateAfterSimulation ()
 
virtual void UpdatingStopped ()
 
virtual void Draw ()
 
virtual void HandleInput ()
 
override string ToString ()
 
- Public Attributes inherited from VRage.Game.Components.MySessionComponentBase
readonly string DebugName
 
readonly int Priority
 
readonly Type ComponentType
 
IMySession Session
 
- Protected Member Functions inherited from VRage.Game.Components.MySessionComponentBase
virtual void UnloadData ()
 
- Properties inherited from VRage.Game.Components.MySessionComponentBase
MyUpdateOrder UpdateOrder [get]
 
MyObjectBuilderType ObjectBuilderType [get]
 
bool Loaded [get]
 
bool Initialized [get]
 
MyDefinitionId Definition [get, set]
 
virtual Type[] Dependencies [get]
 
virtual bool IsRequiredByGame [get]
 Indicates whether a session component should be used in current configuration. Example: MyDestructionData component returns true only when game uses Havok Destruction More...
 

Detailed Description

Definition at line 12 of file MyPlanets.cs.

Member Function Documentation

static List<MyPlanet> Sandbox.Game.Entities.Planet.MyPlanets.GetPlanets ( )
inlinestatic

Definition at line 32 of file MyPlanets.cs.

static void Sandbox.Game.Entities.Planet.MyPlanets.Register ( MyPlanet  myPlanet)
inlinestatic

Definition at line 22 of file MyPlanets.cs.

static void Sandbox.Game.Entities.Planet.MyPlanets.UnRegister ( MyPlanet  myPlanet)
inlinestatic

Definition at line 27 of file MyPlanets.cs.


The documentation for this class was generated from the following file: