Space Engineers
Sandbox.Engine.Voxels.MyShapeRamp Member List

This is the complete list of members for Sandbox.Engine.Voxels.MyShapeRamp, including all inherited members.

BoundariesSandbox.Engine.Voxels.MyShapeRamp
VRage::Game::ModAPI::IMyVoxelShapeRamp.GetIntersectionVolume(ref Vector3D voxelPosition)VRage.Game.ModAPI.IMyVoxelShape
GetVolume(ref Vector3D voxelPosition)Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
GetWorldBoundaries()Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
VRage::Game::ModAPI::IMyVoxelShapeRamp.GetWorldBoundary()VRage.Game.ModAPI.IMyVoxelShape
InverseTransformationSandbox.Engine.Voxels.MyShape
m_inverseSandbox.Engine.Voxels.MyShapeprotected
m_inverseIsDirtySandbox.Engine.Voxels.MyShapeprotected
m_transformationSandbox.Engine.Voxels.MyShapeprotected
PeekWorldBoundaries(ref Vector3D targetPosition)Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
VRage::Game::ModAPI::IMyVoxelShapeRamp.PeekWorldBoundary(ref Vector3D targetPosition)VRage.Game.ModAPI.IMyVoxelShape
RampNormalSandbox.Engine.Voxels.MyShapeRamp
RampNormalWSandbox.Engine.Voxels.MyShapeRamp
SendCutOutRequest(MyVoxelBase voxel)Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
SendDrillCutOutRequest(MyVoxelBase voxel, bool damage=false)Sandbox.Engine.Voxels.MyShapeinlinevirtual
SendFillRequest(MyVoxelBase voxel, byte newMaterialIndex)Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
SendPaintRequest(MyVoxelBase voxel, byte newMaterialIndex)Sandbox.Engine.Voxels.MyShapeRampinlinevirtual
SignedDistanceToDensity(float signedDistance)Sandbox.Engine.Voxels.MyShapeinlineprotected
VRage::Game::ModAPI::IMyVoxelShapeRamp.TransformVRage.Game.ModAPI.IMyVoxelShape
TransformationSandbox.Engine.Voxels.MyShape