Space Engineers
Sandbox.Engine.Voxels.MyShapeCapsule Member List

This is the complete list of members for Sandbox.Engine.Voxels.MyShapeCapsule, including all inherited members.

ASandbox.Engine.Voxels.MyShapeCapsule
BSandbox.Engine.Voxels.MyShapeCapsule
VRage::Game::ModAPI::IMyVoxelShapeCapsule.GetIntersectionVolume(ref Vector3D voxelPosition)VRage.Game.ModAPI.IMyVoxelShape
GetVolume(ref Vector3D voxelPosition)Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
GetWorldBoundaries()Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
VRage::Game::ModAPI::IMyVoxelShapeCapsule.GetWorldBoundary()VRage.Game.ModAPI.IMyVoxelShape
InverseTransformationSandbox.Engine.Voxels.MyShape
m_inverseSandbox.Engine.Voxels.MyShapeprotected
m_inverseIsDirtySandbox.Engine.Voxels.MyShapeprotected
m_transformationSandbox.Engine.Voxels.MyShapeprotected
PeekWorldBoundaries(ref Vector3D targetPosition)Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
VRage::Game::ModAPI::IMyVoxelShapeCapsule.PeekWorldBoundary(ref Vector3D targetPosition)VRage.Game.ModAPI.IMyVoxelShape
RadiusSandbox.Engine.Voxels.MyShapeCapsule
SendCutOutRequest(MyVoxelBase voxel)Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
SendDrillCutOutRequest(MyVoxelBase voxel, bool damage=false)Sandbox.Engine.Voxels.MyShapeinlinevirtual
SendFillRequest(MyVoxelBase voxel, byte newMaterialIndex)Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
SendPaintRequest(MyVoxelBase voxel, byte newMaterialIndex)Sandbox.Engine.Voxels.MyShapeCapsuleinlinevirtual
SignedDistanceToDensity(float signedDistance)Sandbox.Engine.Voxels.MyShapeinlineprotected
VRage::Game::ModAPI::IMyVoxelShapeCapsule.TransformVRage.Game.ModAPI.IMyVoxelShape
TransformationSandbox.Engine.Voxels.MyShape