Space Engineers
Public Attributes | Protected Member Functions | List of all members
Sandbox.Definitions.MyShipSoundsDefinition Class Reference
Inheritance diagram for Sandbox.Definitions.MyShipSoundsDefinition:
VRage.Game.MyDefinitionBase

Public Attributes

float MinWeight = 3000f
 
bool AllowSmallGrid = true
 
bool AllowLargeGrid = true
 
Dictionary< ShipSystemSoundsEnum, MySoundPairSounds = new Dictionary<ShipSystemSoundsEnum,MySoundPair>()
 
List< MyTuple< float, float > > ThrusterVolumes = new List<MyTuple<float, float>>()
 
List< MyTuple< float, float > > EngineVolumes = new List<MyTuple<float, float>>()
 
List< MyTuple< float, float > > WheelsVolumes = new List<MyTuple<float, float>>()
 
float EnginePitchRangeInSemitones = 4f
 
float EnginePitchRangeInSemitones_h = -2f
 
float WheelsPitchRangeInSemitones = 4f
 
float WheelsPitchRangeInSemitones_h = -2f
 
float ThrusterPitchRangeInSemitones = 4f
 
float ThrusterPitchRangeInSemitones_h = -2f
 
float EngineTimeToTurnOn = 4f
 
float EngineTimeToTurnOff = 3f
 
float WheelsLowerThrusterVolumeBy = 0.33f
 
float WheelsFullSpeed = 32f
 
float WheelsSpeedCompensation = 3f
 
float ThrusterCompositionMinVolume = 0.4f
 
float ThrusterCompositionMinVolume_c = 0.4f / (1f - 0.4f)
 
float ThrusterCompositionChangeSpeed = 0.025f
 
float SpeedUpSoundChangeVolumeTo = 1f
 
float SpeedDownSoundChangeVolumeTo = 1f
 
float SpeedUpDownChangeSpeed = 0.2f
 
- Public Attributes inherited from VRage.Game.MyDefinitionBase
MyDefinitionId Id
 
MyStringId DisplayNameEnum
 Enum used for localization of display name. Null for player created definitions. More...
 
MyStringId DescriptionEnum
 Enum used for localization of description. Null for player created definitions. More...
 
String DisplayNameString
 String name used for user created definitions which do not have localization support. More...
 
String DescriptionString
 String used for user created description which do not have localization support. More...
 
string[] Icons
 Icons for the definition, they are used from top to bottom. More...
 
bool Enabled = true
 Definition can be disabled by mod, then it will be removed from definition manager More...
 
bool Public = true
 Indicates if definition should be offered in Cube builder More...
 
bool AvailableInSurvival
 
MyModContext Context
 

Protected Member Functions

override void Init (MyObjectBuilder_DefinitionBase builder)
 

Additional Inherited Members

- Public Member Functions inherited from VRage.Game.MyDefinitionBase
void Init (MyObjectBuilder_DefinitionBase builder, MyModContext modContext)
 
virtual void Postprocess ()
 Override this in case you want to do some postprocessing of the definition before the game starts. More...
 
void Save (string filepath)
 
virtual MyObjectBuilder_DefinitionBase GetObjectBuilder ()
 
override string ToString ()
 
- Properties inherited from VRage.Game.MyDefinitionBase
virtual String DisplayNameText [get]
 Use this property when showing name in GUI instead of DisplayName. This takes into account more complex name construction. More...
 
virtual String DescriptionText [get]
 Use this property when showing description in GUI, as it takes into account more complex description construction. More...
 

Detailed Description

Definition at line 20 of file MyShipSoundsDefinition.cs.

Member Function Documentation

override void Sandbox.Definitions.MyShipSoundsDefinition.Init ( MyObjectBuilder_DefinitionBase  builder)
inlineprotectedvirtual

Reimplemented from VRage.Game.MyDefinitionBase.

Definition at line 48 of file MyShipSoundsDefinition.cs.

Member Data Documentation

bool Sandbox.Definitions.MyShipSoundsDefinition.AllowLargeGrid = true

Definition at line 24 of file MyShipSoundsDefinition.cs.

bool Sandbox.Definitions.MyShipSoundsDefinition.AllowSmallGrid = true

Definition at line 23 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.EnginePitchRangeInSemitones = 4f

Definition at line 30 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.EnginePitchRangeInSemitones_h = -2f

Definition at line 31 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.EngineTimeToTurnOff = 3f

Definition at line 37 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.EngineTimeToTurnOn = 4f

Definition at line 36 of file MyShipSoundsDefinition.cs.

List<MyTuple<float, float> > Sandbox.Definitions.MyShipSoundsDefinition.EngineVolumes = new List<MyTuple<float, float>>()

Definition at line 27 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.MinWeight = 3000f

Definition at line 22 of file MyShipSoundsDefinition.cs.

Dictionary<ShipSystemSoundsEnum, MySoundPair> Sandbox.Definitions.MyShipSoundsDefinition.Sounds = new Dictionary<ShipSystemSoundsEnum,MySoundPair>()

Definition at line 25 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.SpeedDownSoundChangeVolumeTo = 1f

Definition at line 45 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.SpeedUpDownChangeSpeed = 0.2f

Definition at line 46 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.SpeedUpSoundChangeVolumeTo = 1f

Definition at line 44 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.ThrusterCompositionChangeSpeed = 0.025f

Definition at line 43 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.ThrusterCompositionMinVolume = 0.4f

Definition at line 41 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.ThrusterCompositionMinVolume_c = 0.4f / (1f - 0.4f)

Definition at line 42 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.ThrusterPitchRangeInSemitones = 4f

Definition at line 34 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.ThrusterPitchRangeInSemitones_h = -2f

Definition at line 35 of file MyShipSoundsDefinition.cs.

List<MyTuple<float, float> > Sandbox.Definitions.MyShipSoundsDefinition.ThrusterVolumes = new List<MyTuple<float, float>>()

Definition at line 26 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.WheelsFullSpeed = 32f

Definition at line 39 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.WheelsLowerThrusterVolumeBy = 0.33f

Definition at line 38 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.WheelsPitchRangeInSemitones = 4f

Definition at line 32 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.WheelsPitchRangeInSemitones_h = -2f

Definition at line 33 of file MyShipSoundsDefinition.cs.

float Sandbox.Definitions.MyShipSoundsDefinition.WheelsSpeedCompensation = 3f

Definition at line 40 of file MyShipSoundsDefinition.cs.

List<MyTuple<float, float> > Sandbox.Definitions.MyShipSoundsDefinition.WheelsVolumes = new List<MyTuple<float, float>>()

Definition at line 28 of file MyShipSoundsDefinition.cs.


The documentation for this class was generated from the following file: