Space Engineers
Public Member Functions | Static Public Member Functions | Static Public Attributes | Properties | List of all members
Sandbox.Game.Entities.MySoundPair Class Reference

Public Member Functions

 MySoundPair ()
 
 MySoundPair (string cueName, bool useLog=true)
 
void Init (string cueName, bool useLog=true)
 
void Init (MyCueId cueId)
 
override bool Equals (object obj)
 
override int GetHashCode ()
 
override string ToString ()
 

Static Public Member Functions

static MyCueId GetCueId (string cueName)
 

Static Public Attributes

static MySoundPair Empty = new MySoundPair()
 

Properties

MyCueId Arcade [get]
 
MyCueId Realistic [get]
 
MyCueId SoundId [get]
 

Detailed Description

Definition at line 22 of file MyEntity3DSoundEmitter.cs.

Constructor & Destructor Documentation

Sandbox.Game.Entities.MySoundPair.MySoundPair ( )
inline

Definition at line 45 of file MyEntity3DSoundEmitter.cs.

Sandbox.Game.Entities.MySoundPair.MySoundPair ( string  cueName,
bool  useLog = true 
)
inline

Definition at line 50 of file MyEntity3DSoundEmitter.cs.

Member Function Documentation

override bool Sandbox.Game.Entities.MySoundPair.Equals ( object  obj)
inline

Definition at line 126 of file MyEntity3DSoundEmitter.cs.

static MyCueId Sandbox.Game.Entities.MySoundPair.GetCueId ( string  cueName)
inlinestatic

Definition at line 143 of file MyEntity3DSoundEmitter.cs.

override int Sandbox.Game.Entities.MySoundPair.GetHashCode ( )
inline

Definition at line 133 of file MyEntity3DSoundEmitter.cs.

void Sandbox.Game.Entities.MySoundPair.Init ( string  cueName,
bool  useLog = true 
)
inline

Definition at line 55 of file MyEntity3DSoundEmitter.cs.

void Sandbox.Game.Entities.MySoundPair.Init ( MyCueId  cueId)
inline

Definition at line 93 of file MyEntity3DSoundEmitter.cs.

override string Sandbox.Game.Entities.MySoundPair.ToString ( )
inline

Definition at line 138 of file MyEntity3DSoundEmitter.cs.

Member Data Documentation

MySoundPair Sandbox.Game.Entities.MySoundPair.Empty = new MySoundPair()
static

Definition at line 24 of file MyEntity3DSoundEmitter.cs.

Property Documentation

MyCueId Sandbox.Game.Entities.MySoundPair.Arcade
get

Definition at line 40 of file MyEntity3DSoundEmitter.cs.

MyCueId Sandbox.Game.Entities.MySoundPair.Realistic
get

Definition at line 43 of file MyEntity3DSoundEmitter.cs.

MyCueId Sandbox.Game.Entities.MySoundPair.SoundId
get

Definition at line 116 of file MyEntity3DSoundEmitter.cs.


The documentation for this class was generated from the following file: