Definition at line 2483 of file MyRenderProxy.cs.
void VRageRender.MyDebugDrawBatchAABB.Add |
( |
ref BoundingBoxD |
aabb | ) |
|
|
inline |
void VRageRender.MyDebugDrawBatchAABB.Dispose |
( |
| ) |
|
|
inline |
void IDisposable. VRageRender.MyDebugDrawBatchAABB.Dispose |
( |
| ) |
|
|
inline |
readonly Color VRageRender.MyDebugDrawBatchAABB.m_color |
readonly bool VRageRender.MyDebugDrawBatchAABB.m_depthRead |
readonly bool VRageRender.MyDebugDrawBatchAABB.m_shaded |
readonly MatrixD VRageRender.MyDebugDrawBatchAABB.m_worldMatrix |
The documentation for this struct was generated from the following file: