Definition at line 8 of file MyModel.cs.
int VRage.Render11.GeometryStage2.Model.MyModelInstanceMaterialStrategy.GetInstanceMaterialOffset |
( |
string |
materialName, |
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|
List< MyLod > |
lods |
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) |
| |
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inline |
void VRage.Render11.GeometryStage2.Model.MyModelInstanceMaterialStrategy.Init |
( |
HashSet< string > |
allMaterialNames | ) |
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inline |
HashSet<string> VRage.Render11.GeometryStage2.Model.MyModelInstanceMaterialStrategy.m_allMaterialNames |
Dictionary<string, int> VRage.Render11.GeometryStage2.Model.MyModelInstanceMaterialStrategy.m_instanceMaterialOffsets |
int VRage.Render11.GeometryStage2.Model.MyModelInstanceMaterialStrategy.UniqueMaterialsCount |
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get |
The documentation for this struct was generated from the following file:
- Sources/VRage.Render11/GeometryStage2/Model/MyModel.cs