Space Engineers
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Public Attributes | |
SnapMode | SnapMode |
float | SearchHalfExtentsDeltaRatio |
float | SearchHalfExtentsDeltaAbsolute |
VoxelPlacementSettings | VoxelPlacement |
bool | CanAnchorToStaticGrid |
When min. allowed penetration is not met, block may still be placed if it is touching static grid and this property is true. More... | |
bool | EnablePreciseRotationWhenSnapped |
Definition at line 48 of file MyObjectBuilder_CubeBuilderDefinition.cs.
bool VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.CanAnchorToStaticGrid |
When min. allowed penetration is not met, block may still be placed if it is touching static grid and this property is true.
Definition at line 58 of file MyObjectBuilder_CubeBuilderDefinition.cs.
bool VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.EnablePreciseRotationWhenSnapped |
Definition at line 59 of file MyObjectBuilder_CubeBuilderDefinition.cs.
float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SearchHalfExtentsDeltaAbsolute |
Definition at line 52 of file MyObjectBuilder_CubeBuilderDefinition.cs.
float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SearchHalfExtentsDeltaRatio |
Definition at line 51 of file MyObjectBuilder_CubeBuilderDefinition.cs.
SnapMode VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SnapMode |
Definition at line 50 of file MyObjectBuilder_CubeBuilderDefinition.cs.
VoxelPlacementSettings VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.VoxelPlacement |
Definition at line 53 of file MyObjectBuilder_CubeBuilderDefinition.cs.