Space Engineers
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VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings Struct Reference

Public Attributes

SnapMode SnapMode
 
float SearchHalfExtentsDeltaRatio
 
float SearchHalfExtentsDeltaAbsolute
 
VoxelPlacementSettings VoxelPlacement
 
bool CanAnchorToStaticGrid
 When min. allowed penetration is not met, block may still be placed if it is touching static grid and this property is true. More...
 
bool EnablePreciseRotationWhenSnapped
 

Detailed Description

Definition at line 48 of file MyObjectBuilder_CubeBuilderDefinition.cs.

Member Data Documentation

bool VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.CanAnchorToStaticGrid

When min. allowed penetration is not met, block may still be placed if it is touching static grid and this property is true.

Definition at line 58 of file MyObjectBuilder_CubeBuilderDefinition.cs.

bool VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.EnablePreciseRotationWhenSnapped

Definition at line 59 of file MyObjectBuilder_CubeBuilderDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SearchHalfExtentsDeltaAbsolute

Definition at line 52 of file MyObjectBuilder_CubeBuilderDefinition.cs.

float VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SearchHalfExtentsDeltaRatio

Definition at line 51 of file MyObjectBuilder_CubeBuilderDefinition.cs.

SnapMode VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.SnapMode

Definition at line 50 of file MyObjectBuilder_CubeBuilderDefinition.cs.

VoxelPlacementSettings VRage.Game.ObjectBuilders.Definitions.SessionComponents.MyGridPlacementSettings.VoxelPlacement

Definition at line 53 of file MyObjectBuilder_CubeBuilderDefinition.cs.


The documentation for this struct was generated from the following file: