Space Engineers
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VRageRender.Voxels.IMyClipmapCellHandler Interface Reference

Public Member Functions

IMyClipmapCell CreateCell (MyClipmapScaleEnum scaleGroup, MyCellCoord cellCoord, ref MatrixD worldMatrix)
 
void DeleteCell (IMyClipmapCell cell)
 
void AddToScene (IMyClipmapCell cell)
 
void RemoveFromScene (IMyClipmapCell cell)
 
float GetTime ()
 
void UpdateMesh (IMyClipmapCell cell, MyRenderMessageUpdateClipmapCell msg)
 

Detailed Description

Definition at line 7 of file IMyClipmapCellHandler.cs.

Member Function Documentation

void VRageRender.Voxels.IMyClipmapCellHandler.AddToScene ( IMyClipmapCell  cell)
IMyClipmapCell VRageRender.Voxels.IMyClipmapCellHandler.CreateCell ( MyClipmapScaleEnum  scaleGroup,
MyCellCoord  cellCoord,
ref MatrixD  worldMatrix 
)
void VRageRender.Voxels.IMyClipmapCellHandler.DeleteCell ( IMyClipmapCell  cell)
float VRageRender.Voxels.IMyClipmapCellHandler.GetTime ( )
void VRageRender.Voxels.IMyClipmapCellHandler.RemoveFromScene ( IMyClipmapCell  cell)
void VRageRender.Voxels.IMyClipmapCellHandler.UpdateMesh ( IMyClipmapCell  cell,
MyRenderMessageUpdateClipmapCell  msg 
)

The documentation for this interface was generated from the following file: