Space Engineers
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Public Member Functions | |
IMyClipmapCell | CreateCell (MyClipmapScaleEnum scaleGroup, MyCellCoord cellCoord, ref MatrixD worldMatrix) |
void | DeleteCell (IMyClipmapCell cell) |
void | AddToScene (IMyClipmapCell cell) |
void | RemoveFromScene (IMyClipmapCell cell) |
float | GetTime () |
void | UpdateMesh (IMyClipmapCell cell, MyRenderMessageUpdateClipmapCell msg) |
Definition at line 7 of file IMyClipmapCellHandler.cs.
void VRageRender.Voxels.IMyClipmapCellHandler.AddToScene | ( | IMyClipmapCell | cell | ) |
IMyClipmapCell VRageRender.Voxels.IMyClipmapCellHandler.CreateCell | ( | MyClipmapScaleEnum | scaleGroup, |
MyCellCoord | cellCoord, | ||
ref MatrixD | worldMatrix | ||
) |
void VRageRender.Voxels.IMyClipmapCellHandler.DeleteCell | ( | IMyClipmapCell | cell | ) |
float VRageRender.Voxels.IMyClipmapCellHandler.GetTime | ( | ) |
void VRageRender.Voxels.IMyClipmapCellHandler.RemoveFromScene | ( | IMyClipmapCell | cell | ) |
void VRageRender.Voxels.IMyClipmapCellHandler.UpdateMesh | ( | IMyClipmapCell | cell, |
MyRenderMessageUpdateClipmapCell | msg | ||
) |