Space Engineers
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VRageRender.Voxels.IMyClipmapCell Interface Reference

Public Member Functions

void UpdateMesh (MyRenderMessageUpdateClipmapCell msg)
 
void UpdateWorldMatrix (ref MatrixD worldMatrix, bool sortIntoCullObjects)
 
void SetDithering (float dithering)
 
bool IsValid ()
 

Detailed Description

Definition at line 6 of file IMyClipmapCell.cs.

Member Function Documentation

bool VRageRender.Voxels.IMyClipmapCell.IsValid ( )
void VRageRender.Voxels.IMyClipmapCell.SetDithering ( float  dithering)
void VRageRender.Voxels.IMyClipmapCell.UpdateMesh ( MyRenderMessageUpdateClipmapCell  msg)
void VRageRender.Voxels.IMyClipmapCell.UpdateWorldMatrix ( ref MatrixD  worldMatrix,
bool  sortIntoCullObjects 
)

The documentation for this interface was generated from the following file: