Space Engineers
Properties | List of all members
Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlLabel Interface Reference

This is a simple label control. More...

Inheritance diagram for Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlLabel:
Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl Sandbox.Game.Screens.Terminal.Controls.MyTerminalControlLabel< TBlock >

Properties

MyStringId Label [get, set]
 The text on the label More...
 
- Properties inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl
string Id [get]
 Identifier of control More...
 
Func< IMyTerminalBlock, bool > Enabled [set]
 Allows you to set if the control is enabled More...
 
Func< IMyTerminalBlock, bool > Visible [set]
 Allows you to set if the control is visible More...
 
bool SupportsMultipleBlocks [get, set]
 Allows you to set if the control is visible when the block is selected as a group More...
 

Additional Inherited Members

- Public Member Functions inherited from Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControl
void RedrawControl ()
 Recreates the control GUI. This allows you to update the Title of some controls. More...
 
void UpdateVisual ()
 This updates a control that is currently displayed, allowing you to refresh it's state More...
 

Detailed Description

This is a simple label control.

Definition at line 8 of file IMyTerminalControlLabel.cs.

Property Documentation

MyStringId Sandbox.ModAPI.Interfaces.Terminal.IMyTerminalControlLabel.Label
getset

The text on the label

Definition at line 13 of file IMyTerminalControlLabel.cs.


The documentation for this interface was generated from the following file: