Space Engineers
Classes | Public Member Functions | Public Attributes | Properties | List of all members
VRageRender.Messages.MyRenderMessageDebugDrawMesh Class Reference
Inheritance diagram for VRageRender.Messages.MyRenderMessageDebugDrawMesh:
VRageRender.Messages.MyRenderMessageBase

Classes

struct  FormatPositionColor
 

Public Member Functions

void AddTriangle (ref Vector3D v0, Color c0, ref Vector3D v1, Color c1, ref Vector3D v2, Color c2)
 
- Public Member Functions inherited from VRageRender.Messages.MyRenderMessageBase
virtual void Close ()
 
virtual void Init ()
 

Public Attributes

uint ID
 
Color Color
 
MatrixD WorldMatrix
 
bool DepthRead
 
bool Shaded
 
List< FormatPositionColorVertices = new List<FormatPositionColor>()
 

Properties

int VertexCount [get]
 
override MyRenderMessageEnum MessageType [get]
 
override MyRenderMessageType MessageClass [get]
 
- Properties inherited from VRageRender.Messages.MyRenderMessageBase
abstract MyRenderMessageType MessageClass [get]
 Get message class More...
 
abstract MyRenderMessageEnum MessageType [get]
 Gets message type More...
 
virtual bool IsPersistent [get]
 

Detailed Description

Definition at line 6 of file MyRenderMessageDebugDrawAddMesh.cs.

Member Function Documentation

void VRageRender.Messages.MyRenderMessageDebugDrawMesh.AddTriangle ( ref Vector3D  v0,
Color  c0,
ref Vector3D  v1,
Color  c1,
ref Vector3D  v2,
Color  c2 
)
inline

Definition at line 28 of file MyRenderMessageDebugDrawAddMesh.cs.

Member Data Documentation

Color VRageRender.Messages.MyRenderMessageDebugDrawMesh.Color

Definition at line 9 of file MyRenderMessageDebugDrawAddMesh.cs.

bool VRageRender.Messages.MyRenderMessageDebugDrawMesh.DepthRead

Definition at line 11 of file MyRenderMessageDebugDrawAddMesh.cs.

uint VRageRender.Messages.MyRenderMessageDebugDrawMesh.ID

Definition at line 8 of file MyRenderMessageDebugDrawAddMesh.cs.

bool VRageRender.Messages.MyRenderMessageDebugDrawMesh.Shaded

Definition at line 12 of file MyRenderMessageDebugDrawAddMesh.cs.

List<FormatPositionColor> VRageRender.Messages.MyRenderMessageDebugDrawMesh.Vertices = new List<FormatPositionColor>()

Definition at line 20 of file MyRenderMessageDebugDrawAddMesh.cs.

MatrixD VRageRender.Messages.MyRenderMessageDebugDrawMesh.WorldMatrix

Definition at line 10 of file MyRenderMessageDebugDrawAddMesh.cs.

Property Documentation

override MyRenderMessageType VRageRender.Messages.MyRenderMessageDebugDrawMesh.MessageClass
get

Definition at line 47 of file MyRenderMessageDebugDrawAddMesh.cs.

override MyRenderMessageEnum VRageRender.Messages.MyRenderMessageDebugDrawMesh.MessageType
get

Definition at line 45 of file MyRenderMessageDebugDrawAddMesh.cs.

int VRageRender.Messages.MyRenderMessageDebugDrawMesh.VertexCount
get

Definition at line 23 of file MyRenderMessageDebugDrawAddMesh.cs.


The documentation for this class was generated from the following file: