Space Engineers
|
Classes | |
struct | FormatPositionColor |
Public Member Functions | |
void | AddTriangle (ref Vector3D v0, Color c0, ref Vector3D v1, Color c1, ref Vector3D v2, Color c2) |
Public Attributes | |
uint | ID |
Color | Color |
MatrixD | WorldMatrix |
bool | DepthRead |
bool | Shaded |
List< FormatPositionColor > | Vertices = new List<FormatPositionColor>() |
Properties | |
int | VertexCount [get] |
override MyRenderMessageEnum | MessageType [get] |
override MyRenderMessageType | MessageClass [get] |
Definition at line 6 of file MyRenderMessageDebugDrawAddMesh.cs.
|
inline |
Definition at line 28 of file MyRenderMessageDebugDrawAddMesh.cs.
Color VRageRender.Messages.MyRenderMessageDebugDrawMesh.Color |
Definition at line 9 of file MyRenderMessageDebugDrawAddMesh.cs.
bool VRageRender.Messages.MyRenderMessageDebugDrawMesh.DepthRead |
Definition at line 11 of file MyRenderMessageDebugDrawAddMesh.cs.
uint VRageRender.Messages.MyRenderMessageDebugDrawMesh.ID |
Definition at line 8 of file MyRenderMessageDebugDrawAddMesh.cs.
bool VRageRender.Messages.MyRenderMessageDebugDrawMesh.Shaded |
Definition at line 12 of file MyRenderMessageDebugDrawAddMesh.cs.
List<FormatPositionColor> VRageRender.Messages.MyRenderMessageDebugDrawMesh.Vertices = new List<FormatPositionColor>() |
Definition at line 20 of file MyRenderMessageDebugDrawAddMesh.cs.
MatrixD VRageRender.Messages.MyRenderMessageDebugDrawMesh.WorldMatrix |
Definition at line 10 of file MyRenderMessageDebugDrawAddMesh.cs.
|
get |
Definition at line 47 of file MyRenderMessageDebugDrawAddMesh.cs.
|
get |
Definition at line 45 of file MyRenderMessageDebugDrawAddMesh.cs.
|
get |
Definition at line 23 of file MyRenderMessageDebugDrawAddMesh.cs.