Space Engineers
Public Member Functions | Protected Member Functions | Properties | List of all members
VRage.Render11.Resources.Buffers.MySrvUavBuffer Class Reference
Inheritance diagram for VRage.Render11.Resources.Buffers.MySrvUavBuffer:
VRage.Render11.Resources.Buffers.MyUavBuffer VRage.Render11.Resources.Buffers.MyBufferInternal

Public Member Functions

override void DisposeInternal ()
 

Protected Member Functions

override void AfterBufferInit ()
 

Properties

ShaderResourceView Srv [get]
 
- Properties inherited from VRage.Render11.Resources.Buffers.MyUavBuffer
UnorderedAccessView Uav [get]
 
MyUavType UavType [get, set]
 
- Properties inherited from VRage.Render11.Resources.Buffers.MyBufferInternal
string Name [get]
 
Vector3I Size3 [get]
 
Vector2I Size [get]
 
Resource Resource [get]
 
int ByteSize [get]
 
int ElementCount [get]
 
BufferDescription Description [get]
 
Buffer Buffer [get]
 

Detailed Description

Definition at line 277 of file MyBuffers.cs.

Member Function Documentation

override void VRage.Render11.Resources.Buffers.MySrvUavBuffer.AfterBufferInit ( )
inlineprotectedvirtual

Reimplemented from VRage.Render11.Resources.Buffers.MyUavBuffer.

Definition at line 286 of file MyBuffers.cs.

override void VRage.Render11.Resources.Buffers.MySrvUavBuffer.DisposeInternal ( )
inlinevirtual

Reimplemented from VRage.Render11.Resources.Buffers.MyUavBuffer.

Definition at line 296 of file MyBuffers.cs.

Property Documentation

ShaderResourceView VRage.Render11.Resources.Buffers.MySrvUavBuffer.Srv
get

Definition at line 282 of file MyBuffers.cs.


The documentation for this class was generated from the following file: